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QLZ-04: Difference between revisions

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Changed some values
Changed some valuesfor Template changes
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{{Stub}}{{HOCUnit
{{Stub}}{{HOCUnit
|classification=AGL
|obtainReward=Fragments earned in [[Theater Mode]].
|obtainReward=Fragments earned in [[Theater Mode]].


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|reloadSpeedMax=
|reloadSpeedMax=


|patchBonusShellingDmg=0;1;0;0;0;0;0;0;0;0
|patchBonusShellingDmg=;1;;;;;;;;
|patchBonusDefensePiercing=0;0;0;2;0;0;0;0;0;0
|patchBonusDefensePiercing=;;;2;;;;;;
|patchBonusShellAccuracy=0;0;0;0;0;0;0;3;0;0
|patchBonusShellAccuracy=;;;;;;;3;;
|patchBonusReloadSpeed=0;0;0;0;4;0;0;0;0;0
|patchBonusReloadSpeed=;;;;4;;;;;


|chipBaseShellDmg=
|chipBaseShellDmg=
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|skill3name=(Passive 2)
|skill3name=(Passive 2)
|skill3description=Every 3rd attack will increase self damage and accuracy by 15% for 20 seconds, stacks up to 3 layers.
|skill3description=Every 3rd attack will increase self damage and accuracy by 15% for 20 seconds, stacks up to 3 layers.
}}
== Gallery ==


=== Animations ===
|artworks=<gallery>
''ToDo''
 
=== Artworks ===
<gallery>
File:QLZ-04_Promotion.jpg|Promotional image pre-release
File:QLZ-04_Promotion.jpg|Promotional image pre-release
</gallery>
</gallery>
 
}}
== References ==
<references/>

Revision as of 15:26, 29 September 2019

"We're not at an optimal state yet, commander."

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QLZ-04
QLZ-04
Gun Information
Full name QLZ-04
Country of origin Unknown
Manufacturer Unknown
Game Information
Index
Faction Unknown
Manufacturer Unknown
Voice actor -TBA-
Artist Unknown
Released on
View page template

How to obtain

DORMITORY Not obtainable by collecting fragments in dormitory.

REWARD Fragments earned in Theater Mode.

Stats

Health
Health
 Support Range
Health
Health
 Ammo (refill)
Health
Health
 Ration (refill)
2 nodes 60(x1) / 600(full) 80(x1) / 400(full)
Shelling Damage
Shelling Damage
 Lethality
Defense Piercing
Defense Piercing
 Pierce
Shelling Accuracy
Shelling Accuracy
 Precision
Reload Speed
Reload Speed
 Reload
How to edit skills

Ranking bonus

Promotions above five orange stars will give the HOC unit a bonus to its stats. The stats for each iteration are as follows:

Iteration Lethality Σ 1 Pierce Σ 2 Precision Σ 3 Reload Σ 4
1 ★★★★
2 ★★★★ 1
3 ★☆★★★
4 ★★★★★ 2
5 ★★☆★★ 4
6 ★★★★★
7 ★★★☆
8 ★★★★ 3
9 ★★★★☆
10 ★★★★★

Chip Set Bonus

The minimum stat values of all installed Chips to reach the stat cap are listed in the following table. Please see HOC Chip Matrix for further details.

Lethality Pierce Precision Reload

Gallery

Animations

Combat

 

Dorms

 
 
 

Artworks

Weapon Background

Trivia

References