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==== 6-3N Zas Run ====
==== 6-3N Zas Run ====
[[File:6-3N Zas Run.gif]]
[[File:6-3N Zas Run.gif|right]]
On 6-3N, the player can use '''1-link''' {{doll name|Zas M21|AR|5}} to minimize the resource used even further. The resupplying process is very similar to rest of these runs, but the process is extremely specific. However, this is by far the most resource-efficient XP and equipment grinding method discovered thus far.


to be added
It should be noted that Zas M21 isn't obtainable yet in global server.
 
===== Preparation =====
* You need 2 Zas M21s.
** It's better to keep both 1-link.
** Both needs to have '''skill damage of at least 77 while keeping damage below 90!''' This is to make sure none of the enemies die from base attacks so that they don't attack before the grenade goes out. See the table below.
** Not only do you have to worry about the damage, but you need to cut the Rate of Fire at specific value to make sure The delay made by her base attack doesn't delay the skill too much that the grenade goes out too late and get hurt. Also see the table below.
* '''Automatic skill use needs to be on.'''
* Although XP grinding dolls having ammo/food or not wasn't a problem, for Zas run it's important that the rest of the dolls are unable to attack or use skills.
* You need the same 2-echelon like the rest of these runs.
** The formation needs to be L-shape formation as seen in the gif above. Make sure to place Zas where it is shown.
** Mind the buffs! Keep watch on the '''Damage and Rate of Fire buffs''' applied to the Zas, ''including'' the [[Technical Fairies]]' buffs!
Damage Table
{| class="wikitable" border="1"
|-
! Skill Level
! Skill Damage Multiplier
! Minimum Firepower
|-
| 1
| 120%
| 65
|-
| 2
| 140%
| 55
|-
| 3
| 160%
| 49
|-
| 4
| 180%
| 43
|-
| 5
| 200%
| 39
|-
| 6
| 220%
| 35
|-
| 7
| 240%
| 33
|-
| 8
| 260%
| 30
|-
| 9
| 280%
| 28
|-
| 3
| 300%
| 26
|}
wip