PNC Story: Difference between revisions
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===The L.A.D Riddle=== | ===L.A.D Riddle=== | ||
<tabs> | |||
<tab name="Standard" class="gradientDivs"> | |||
<div class="gradientDivs"> | |||
====Part 1: Probability Analysis==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Part 1|Slides]]([[/L.A.D. Riddle Part 1/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 1: Cognitive Discrepancy==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Stage 1-1|1]]([[/L.A.D. Riddle Stage 1-1/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 1-2|2]]([[/L.A.D. Riddle Stage 1-2/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 1-3|3]]([[/L.A.D. Riddle Stage 1-3/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 1-4|4]]([[/L.A.D. Riddle Stage 1-4/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 1-5|5]]([[/L.A.D. Riddle Stage 1-5/Script|Script]]) - [[/L.A.D. Riddle Nodes#Stage 1|Nodes]] | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 2: Attributive Theory==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Stage 2-1|1]]([[/L.A.D. Riddle Stage 2-1/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 2-2|2]]([[/L.A.D. Riddle Stage 2-2/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 2-3|3]]([[/L.A.D. Riddle Stage 2-3/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 2-4|4]]([[/L.A.D. Riddle Stage 2-4/Script|Script]]) - [[/L.A.D. Riddle Nodes#Stage 2|Nodes]] | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 3: False Dichotomy==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Stage 3-1|1]]([[/L.A.D. Riddle Stage 3-1/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 3-2|2]]([[/L.A.D. Riddle Stage 3-2/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 3-3|3]]([[/L.A.D. Riddle Stage 3-3/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 3-4|4]]([[/L.A.D. Riddle Stage 3-4/Script|Script]]) - [[/L.A.D. Riddle Nodes#Stage 3|Nodes]] | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 4: Logical Stereotype==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Stage 4-1|1]]([[/L.A.D. Riddle Stage 4-1/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 4-2|2]]([[/L.A.D. Riddle Stage 4-2/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 4-3|3]]([[/L.A.D. Riddle Stage 4-3/Script|Script]]) - | |||
[[/L.A.D. Riddle Stage 4-4|4]]([[/L.A.D. Riddle Stage 4-4/Script|Script]]) - [[/L.A.D. Riddle Nodes#Stage 4|Nodes]] | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 2: Deductive Reasoning==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Part 2|Slides]]([[/L.A.D. Riddle Part 2/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 5: Expected Effect==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Nodes#Stage 5|Nodes]] | |||
</div> | |||
</div> | |||
</tab> | |||
<tab name="Matrix Mode" class="gradientDivs"> | |||
<div class="gradientDivs"> | |||
====Stage 1: "Hardboiled"==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Matrix Mode Stage 1|Slides]]([[/L.A.D. Riddle Matrix Mode Stage 1/Script|Script]]) - [[/L.A.D. Riddle Nodes#Matrix Mode|Nodes]] | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 2: "The Rebel"==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Nodes#Matrix Mode|Nodes]] | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 3: "Accessory"==== | |||
<div><div>.</div> | |||
[[/L.A.D. Riddle Matrix Mode Stage 3|Slides]]([[/L.A.D. Riddle Matrix Mode Stage 3/Script|Script]]) - [[/L.A.D. Riddle Nodes#Matrix Mode|Nodes]] | |||
</div> | |||
</div> | |||
</tab> | |||
</tabs> | |||
<gallery> | <gallery> | ||
File:PNC Dupin Event BG051.png | File:PNC Dupin Event BG051.png |
Revision as of 19:28, 30 May 2024
The story and CGs of Project: Neural Cloud as seen in the campaign.
Parts listed as “Stage” are combat stages which still contain story elements.
Main Story
Part 1: Progressive Diffraction
Chapter 0: Oasis Defense
Chapter 1: Artificial Intelligence Sector - Rossum
Standard 1-1: Explore
Standard 1-2: Trade
Standard 1-3: Fox
Standard 1-6: Argument
Standard 1-7: Viewpoint
Standard 1-8: Backup
Standard 1-9: Sacrifice
Dark 1-4: Fragment
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Unused backgrounds.
-
Beta version.
Chapter 2: Military Sector - Cyclopes
Standard 2-5: Bullseye
Standard 2-7: Fallacies
Dark 2-1: Phantom Pain (Part I)
Dark 2-2: Phantom Pain (Part II)
Dark 2-5: Wavering
-
Beta versions
-
Unused CGs.
Chapter 3: Environment and Energy Sector - Helios
Standard 3-4: Upturn
Standard 3-6: Ill Tidings
Standard 3-7: Deletion
Standard 3-8: Perseverance
Standard 3-9: Deep Learning
Standard 3-10: Fireworks
Dark 3-1: Cycle
Dark 3-3: Responsibility
Dark 3-4: Companions
Chapter 4: Computer Sector - Enigma
Standard 4-2: Heavy Downpour
Standard 4-3: Smiling Face
Standard 4-5: A loner
Standard 4-9: Back
Dark 4-1: Nine Thousand Births
-
Unused backgrounds
-
Beta version
Chapter 5: Art Sector - Pierides
Standard 5-2: Night Raid
Standard 5-4: Negotiation
Standard 5-5: Cooperation
Standard 5-7: Theater
Standard 5-9: Nightmare
Standard 5-10: Performance
Standard 5-11: Descent
Dark 5-1: See You
Dark 5-2: Favor
Dark 5-3: Icing
Dark 5-5: Disagreement
Chapter 6: Ecology Sector - Copley
Standard 6-2: Decisiveness
Standard 6-7: Pulsate
Standard 6-10: Scene Control
Standard 6-11: Light of the Sky
Standard 6-17: Strategy
Standard 6-22: Impermanence
Standard 6-23: Emptied Seals
Part 2: Static Iteration
Chapter 7: Aberrance's Chain
Main Event
-
Unused CG
Chapter 8: Inverted Mordent Resonance
Main Event
-
Unused CG
Chapter 9: Critical Cascade
Stage 19: Hidden Blade
Stage 20: Trump Card
Stage 21: Different Paths
Chapter 10: Perilous Advancement
Stage 1: Major Piece Return
Chapter 11: Entropic Dichotomy
Stage 1: Spirited Light
Part 5: Racing Through Parted Seas
Stage 15: Surging Dawn
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Unused background.
Chapter 12: Singularity Immemorial
Chapter 12.5: Irradiant Awakening
Scars Among Pigeons and Daisies
Engrammatic Eclipse
Other Story Events
Stories and stages of character events can be replayed from the Doll's listing (accessible even without unlocking the Doll).
Livestreaming
Part 1: R&D
Stage 1: Slice
Stage 2: Livestream
Stage 3: Fans
Stage 4: Chasing Dreams
Stage 5: Performance
Magrasea's Lang Syne
Stage 1: Finding Notes
Part 1: Tuning
Stage 2: Plucking
Stage 3: Tremolo
Stage 4: Vibrato
Stage 5: Glissando
Part 2: Harmony
Quenching Operation
Stage 1: Recollection
Stage 5: Hard Fight
Heartfelt House of Chocolate
Midnight Machinations
Stage 1: Old Glory
Eager Fist, Dawning Fray
Stage 1: Old Glory
Chromatic Spiral
Stage 1: Oath
Stage 5: Initial Diagnosis
Snowy Encounters
Ruintop Song
Stage 1: Deep History
Wishing Starbridge Workshop
Gastronomic Journey
Stage 1: Meal Preparation
Divergent Shadows
Stage 5: Trust
Twilight Requiem
Stage 1: Sunset Soliloquy
Strange Blue
L.A.D Riddle
Stage 5: Expected Effect
Symphonic Reprise
Stage 1: Preparations Complete
Starchaser's Concerto
Joyful Reunion
Stage 1: "Once Upon A Time In Canada"
Springtime Ruckus
In New Year's Broadcast, parts of each chapter are unlocked by gifting a certain amount of Fortune Envelopes to the characters in the event main screen. Troublemakers refer to KuroKuro and FlorenceFlorence , Duty Group to CroqueCroque and SakuyaSakuya , Martial Artists to JiangyuJiangyu and AkiAki , Garden Security to both Martial Artists and Duty Group, Villains and Vigilantes to both Martial Artists and Troublemakers, and finally Garden Explorers to all protagonists. After New Year's Broadcast, three more scenes can be unlocked for each character by gifting them more Fortune Envelopes.
The Easter Egg scene is unlocked by interacting with the bunny hidden behind the bench on the far left of the event main screen.
Part 1: The Show Begins
Part 2: Improptu Poetry
Troublemakers(Script) - Duty Group(Script) - Martial Artists(Script)
Part 3: Clarifying The Source
Part 4: Unique Heritage
Part 5: Replacements and Reallocations
Part 6: Improvised Prose
Part 7: Strident Whisper
Part 8: Fiery Finale
Part 9: Joyful Epilogue
Jiangyu
Kuro
Florence
Aki
Sakuya
Croque
Divining The Heart
Stage 1: Proposal: Migrator
Cleansing Aria
Stage 1: Sacred Summons
Crisis Rescue
Stage 4: Disaster Simulation
Magrasean Nights
Oneiric Odyssey
Stage 5: The Past
Moonseeking Resurgence
Stage 1: Full Moon
Melodious Macrocosm
Sunset Blush
Stage 1: Maiden
Shining Dark Blade
Delayed-Choice Quantum Eraser
Dream Patroller
Explorer of Green Lands
Drill Manual: Fools
Other stories
Returner Stories
When a player is at Cognition Level 3 or above and connects for the first time in over 30 days, they will activate the Returner Event, which grants bonus resources and unique stories.
One-year Anniversary stories
Correpsonds to the half-year anniversary event on the Global server.
Two-years Anniversary stories
Oath stories