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| {| class="gf-table" style="text-align:center;" | | {| class="gf-table" style="text-align:center;" |
| |- | | |- |
| | ! width=50px | Set Icon |
| ! width=50px | Icon | | ! width=50px | Icon |
| ! Name | | ! width=100px | Name |
| ! width=600px | Description | | ! width=600px | Description |
| ! width=300px | 2 Piece Set Effect | | ! width=300px | 2 Piece Set Effect |
| ! width=300px | 4 Piece Set Effect | | ! width=300px | 4 Piece Set Effect |
| |- | | |- |
| | | rowspan=4 | [[File:Function_Chain_ICON_tag_buff_5.png|50px]] |
| | [[File:Function_Card_ICON_10286.png|50px]] | | | [[File:Function_Card_ICON_10286.png|50px]] |
| | Pain Resistance | | | Pain Resistance |
| | Warriors gain (20%/30%/40%) damage reduction when their HP is below 30%. | | | Warriors gain (<span style="color:#6293e3">20%</span>/<span style="color:#9450d9">30%</span>/<span style="color:#dec743">40%</span>) damage reduction when their HP is below 30%. |
| | rowspan=4 | Every Normal Attack Warriors perform has a 30% chance to turn the next Normal Attack into a double strike. | | | rowspan=4 | Every Normal Attack Warriors perform has a 30% chance to turn the next Normal Attack into a double strike. |
| | rowspan=4 | After every 3 Normal Attacks, Warriors lose 15% of the current HP to deal True Damage of 200% HP lost with their next Normal Attack. The effect cannot be triggered by Normal Attack skills. | | | rowspan=4 | After every 3 Normal Attacks, Warriors lose 15% of the current HP to deal [[PNC_Combat#Damage_Types|'''True Damage''']] of 200% HP lost with their next Normal Attack. The effect cannot be triggered by Normal Attack skills. |
| |- | | |- |
| | [[File:Function_Card_ICON_10061.png|50px]] | | | [[File:Function_Card_ICON_10061.png|50px]] |
| | Incremental Pursuit | | | Incremental Pursuit |
| | Warriors inflict an additional amount of True Damage of (15%/22.5%/30%) ATK when they deal damage. | | | Warriors inflict an additional amount of [[PNC_Combat#Damage_Types|'''True Damage''']] of (<span style="color:#6293e3">15%</span>/<span style="color:#9450d9">22.5%</span>/<span style="color:#dec743">30%</span>) ATK when they deal damage. |
| |- | | |- |
| | [[File:Function_Card_ICON_10015.png|50px]] | | | [[File:Function_Card_ICON_10015.png|50px]] |
| | Dire Tactics | | | Dire Tactics |
| | Warriors' ATK grows as their HP drops. The ATK bonus caps at (50%/75%/100%) when HP drops to 10%. | | | Warriors' ATK grows as their HP drops. The ATK bonus caps at (<span style="color:#6293e3">50%</span>/<span style="color:#9450d9">75%</span>/<span style="color:#dec743">100%</span>) when HP drops to 10%. |
| |- | | |- |
| | [[File:Function_Card_ICON_10120.png|50px]] | | | [[File:Function_Card_ICON_10120.png|50px]] |
| | Double Compilation | | | Double Compilation |
| | Warriors heal for (10%/15%/20%) of the damage they deal. True Damage provides three times as much healing. | | | Warriors heal for (<span style="color:#6293e3">10%</span>/<span style="color:#9450d9">15%</span>/<span style="color:#dec743">20%</span>) of the damage they deal. [[PNC_Combat#Damage_Types|'''True Damage''']] provides three times as much healing. |
| |- | | |- |
| |} | | |} |
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| {| class="gf-table" style="text-align:center;" | | {| class="gf-table" style="text-align:center;" |
| |- | | |- |
| | ! width=50px | Set Icon |
| ! width=50px | Icon | | ! width=50px | Icon |
| ! Name | | ! width=100px | Name |
| ! width=600px | Description | | ! width=600px | Description |
| ! width=300px | 2 Piece Set Effect | | ! width=300px | 2 Piece Set Effect |
| ! width=300px | 4 Piece Set Effect | | ! width=300px | 4 Piece Set Effect |
| |- | | |- |
| | | rowspan=4 | [[File:Function_Chain_ICON_tag_buff_6.png|50px]] |
| | [[File:Function_Card_ICON_10287.png|50px]] | | | [[File:Function_Card_ICON_10287.png|50px]] |
| | Multi-Marker | | | Multi-Marker |
| | Warriors gain(4/6/8) stacks of Bloodthirst Sigil at the start of battle. | | | Warriors gain(<span style="color:#6293e3">4</span>/<span style="color:#9450d9">6</span>/<span style="color:#dec743">8</span>) stacks of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] at the start of battle. |
| | rowspan=4 | Warriors gain 1 stack of Bloodthirst Sigil every 4 seconds. | | | rowspan=4 | Warriors gain 1 stack of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] every 4 seconds. |
| | rowspan=4 | Every stack of Bloodthirst Sigil enhances the Crit Damage of Warriors by 10%. | | | rowspan=4 | Every stack of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] enhances the Crit Damage of Warriors by 10%. |
| |- | | |- |
| | [[File:Function_Card_ICON_10157.png|50px]] | | | [[File:Function_Card_ICON_10157.png|50px]] |
| | Program Reset | | | Program Reset |
| | Warriors gain (4/6/8) stacks of Bloodthirst Sigil when their HP percentage first drops below 40%. | | | Warriors gain (<span style="color:#6293e3">4</span>/<span style="color:#9450d9">6</span>/<span style="color:#dec743">8</span>) stacks of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] when their HP percentage first drops below 40%. |
| |- | | |- |
| | [[File:Function_Card_ICON_10128.png|50px]] | | | [[File:Function_Card_ICON_10128.png|50px]] |
| | Rapid Raid | | | Rapid Raid |
| | Warriors use their Auto Skill at the start of the battle and have their Attack Speed increased by (50%/100%/150%) for the next 6 seconds. | | | Warriors use their Auto Skill at the start of the battle and have their Attack Speed increased by (<span style="color:#6293e3">50%</span>/<span style="color:#9450d9">100%</span>/<span style="color:#dec743">150%</span>) for the next 6 seconds. |
| |- | | |- |
| | [[File:Function_Card_ICON_10220.png|50px]] | | | [[File:Function_Card_ICON_10220.png|50px]] |
| | Blasting Echoes | | | Blasting Echoes |
| | Warriors gain 1 stack of Bloodthirst Sigil for every (9/6/3) attacks they are subjected to. | | | Warriors gain 1 stack of [[PNC_Combat#Status_Effects|'''Bloodthirst Sigil''']] for every (<span style="color:#6293e3">9</span>/<span style="color:#9450d9">6</span>/<span style="color:#dec743">3</span>) attacks they are subjected to. |
| |- | | |- |
| |} | | |} |
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| {| class="gf-table" style="text-align:center;" | | {| class="gf-table" style="text-align:center;" |
| |- | | |- |
| | ! width=50px | Set Icon |
| ! width=50px | Icon | | ! width=50px | Icon |
| ! Name | | ! width=100px | Name |
| ! width=600px | Description | | ! width=600px | Description |
| ! width=300px | 2 Piece Set Effect | | ! width=300px | 2 Piece Set Effect |
| ! width=300px | 4 Piece Set Effect | | ! width=300px | 4 Piece Set Effect |
| |- | | |- |
| | | rowspan=4 | [[File:Function_Chain_ICON_tag_buff_25.png|50px]] |
| | [[File:Function_Card_ICON_10265.png|50px]] | | | [[File:Function_Card_ICON_10265.png|50px]] |
| | Lethal Shock | | | Lethal Shock |
| | For every 1 enemy fallen, Warriors recover (4%/7%/10%) of their Max HP. | | | For every 1 enemy fallen, Warriors recover (<span style="color:#6293e3">4%</span>/<span style="color:#9450d9">7%</span>/<span style="color:#dec743">10%</span>) of their Max HP. |
| | rowspan=4 | Warriors deal True Damage equal to 10% of the target's Max HP when the target is below 10% HP. (Ineffective against bosses; Cooldown: 0.3 seconds) | | | rowspan=4 | Warriors deal [[PNC_Combat#Damage_Types|'''True Damage''']] equal to 10% of the target's Max HP when the target is below 10% HP. (Ineffective against bosses; Cooldown: 0.3 seconds) |
| | rowspan=4 | Warriors gain a 100 Attack Speed boost for 6 seconds every time they eliminate a non-neutral enemy target. | | | rowspan=4 | Warriors gain a 100 Attack Speed boost for 6 seconds every time they eliminate a non-neutral enemy target. |
| |- | | |- |
| | [[File:Function_Card_ICON_10264.png|50px]] | | | [[File:Function_Card_ICON_10264.png|50px]] |
| | Lethal Chain | | | Lethal Chain |
| | After eliminating any enemy units, Warriors are teleported near the enemy with the lowest HP percentage, dealing [Derivative] Physical Damage equal to (100/200%/300) of their ATK to them. | | | After eliminating any enemy units, Warriors are teleported near the enemy with the lowest HP percentage, dealing [[PNC_Combat#Damage_Types|'''[Derivative]''']] Physical Damage equal to (<span style="color:#6293e3">100%</span>/<span style="color:#9450d9">200%</span>/<span style="color:#dec743">300%</span>) of their ATK to them. |
| |- | | |- |
| | [[File:Function_Card_ICON_10262.png|50px]] | | | [[File:Function_Card_ICON_10262.png|50px]] |
| | Vulnerability Exploit | | | Vulnerability Exploit |
| | Warrior ATK + (20%/30%/40%) against targets with less than 50% HP. | | | Warrior ATK + (<span style="color:#6293e3">20%</span>/<span style="color:#9450d9">30%</span>/<span style="color:#dec743">40%</span>) against targets with less than 50% HP. |
| |- | | |- |
| | [[File:Function_Card_ICON_10263.png|50px]] | | | [[File:Function_Card_ICON_10263.png|50px]] |
| | Efficiency Surge | | | Efficiency Surge |
| | When Warriros perform Normal Attacks, their Auto Skill recharge is sped up by (15%/22.5%/30%) if the target's HP is below 50%. | | | When Warrirors perform Normal Attacks, their Auto Skill recharge is sped up by (<span style="color:#6293e3">15%</span>/<span style="color:#9450d9">22.5%</span>/<span style="color:#dec743">30%</span>) if the target's HP is below 50%. |
| |- | | |- |
| |} | | |} |
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| {| class="gf-table" style="text-align:center;" | | {| class="gf-table" style="text-align:center;" |
| |- | | |- |
| | ! width=50px | Set Icon |
| ! width=50px | Icon | | ! width=50px | Icon |
| ! Name | | ! width=100px | Name |
| ! width=600px | Description | | ! width=600px | Description |
| ! width=300px | 2 Piece Set Effect | | ! width=300px | 2 Piece Set Effect |
| ! width=300px | 4 Piece Set Effect | | ! width=300px | 4 Piece Set Effect |
| |- | | |- |
| | | rowspan=4 | [[File:Function_Chain_ICON_tag_buff_4.png|50px]] |
| | [[File:Function_Card_ICON_10222.png|50px]] | | | [[File:Function_Card_ICON_10222.png|50px]] |
| | Furious Deterrence | | | Furious Deterrence |
| | Warriors release [Battlecry] before using their Auto Skill, dealing [Derivative] Operand Damage equal to (30%/60%/90%) of their Hashrate to nearby enemies within 1 tile, inflicting 1 stack of Bleed on them. | | | Warriors release [Battlecry] before using their Auto Skill, dealing [[PNC_Combat#Damage_Types|'''[Derivative]]] Operand Damage equal to (<span style="color:#6293e3">30%</span>/<span style="color:#9450d9">60%</span>/<span style="color:#dec743">90%</span>) of their Hashrate to nearby enemies within 1 tile, inflicting 1 stack of [[PNC_Combat#Status_Effects|'''Bleed''']] on them. |
| | rowspan=4 | Warriors release [Battlecry] once every 8 seconds, dealing [Derivative] Operand Damage equal to 50% of their Hashrate] to nearby enemies within 1 tile, and inflicting 1 stack of Bleed on them. | | | rowspan=4 | Warriors release [Battlecry] once every 8 seconds, dealing [[PNC_Combat#Damage_Types|'''[Derivative]''']] Operand Damage equal to 50% of their Hashrate] to nearby enemies within 1 tile, and inflicting 1 stack of [[PNC_Combat#Status_Effects|'''Bleed''']] on them. |
| | rowspan=4 | The range of [Battlecry] expands to the entire battlefield. | | | rowspan=4 | The range of [Battlecry] expands to the entire battlefield. |
| |- | | |- |
| | [[File:Function_Card_ICON_10221.png|50px]] | | | [[File:Function_Card_ICON_10221.png|50px]] |
| | Life Extraction | | | Life Extraction |
| | Warriors have their Skill Life Steal effect enhanced by (15%/20%/25%). Every stack of Bleed on their target provides (1%/2%/3%) additional Skill Life Steal. | | | Warriors have their Skill Life Steal effect enhanced by (<span style="color:#6293e3">15%</span>/<span style="color:#9450d9">20%</span>/<span style="color:#dec743">25%</span>). Every stack of [[PNC_Combat#Status_Effects|'''Bleed''']] on their target provides (<span style="color:#6293e3">1%</span>/<span style="color:#9450d9">2%</span>/<span style="color:#dec743">3%</span>) additional Skill Life Steal. |
| |- | | |- |
| | [[File:Function_Card_ICON_10207.png|50px]] | | | [[File:Function_Card_ICON_10207.png|50px]] |
| | Damage Amplifier | | | Damage Amplifier |
| | Warriors have their Hashrate increased by 12%. Everytime Warriors inflict Bleed, their Hashrate is additionally increased by 3%, up to (4/7/10) stacks. | | | Warriors have their Hashrate increased by 12%. Everytime Warriors inflict [[PNC_Combat#Status_Effects|'''Bleed''']], their Hashrate is additionally increased by 3%, up to (<span style="color:#6293e3">4</span>/<span style="color:#9450d9">7</span>/<span style="color:#dec743">10</span>) stacks. |
| |- | | |- |
| | [[File:Function_Card_ICON_10206.png|50px]] | | | [[File:Function_Card_ICON_10206.png|50px]] |
| | Coagulopathy | | | Coagulopathy |
| | After every (4/3/2) Normal Attack(s), Warriors inflict 1 stacks of Bleed on the target. | | | After every (<span style="color:#6293e3">4</span>/<span style="color:#9450d9">3</span>/<span style="color:#dec743">2</span>) Normal Attack(s), Warriors inflict 1 stacks of [[PNC_Combat#Status_Effects|'''Bleed''']] on the target. |
| |- | | |- |
| |} | | |} |