Persicaria/skilldata: Difference between revisions
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| colspan=10 | When an ally unit takes direct lethal damage, they retain 1 HP instead of dying, and are Healed by ($Percent)% of this unit's Hashrate. This can only trigger once per battle. | | colspan=10 | When an ally unit takes direct lethal damage, they retain 1 HP instead of dying, and are <span style="color:#00FF00">Healed</span> by ($Percent)% of this unit's Hashrate. This can only trigger once per battle. | ||
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! Percent | ! Percent |
Latest revision as of 08:46, 18 May 2023
name | Game of Life | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | persicaria_passive | |||||||||
text | When an ally unit takes direct lethal damage, they retain 1 HP instead of dying, and are Healed by ($Percent)% of this unit's Hashrate. This can only trigger once per battle. | |||||||||
Percent | 270 | 291.6 | 313.2 | 334.8 | 361.8 | 394.2 | 426.6 | 459 | 499.5 | 540 |