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Persicaria/skilldata: Difference between revisions

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| colspan=10 | When an ally unit takes direct lethal damage, they retain 1 HP instead of dying, and are Healed by ($Percent)% of this unit's Hashrate. This can only trigger once per battle.
| colspan=10 | When an ally unit takes direct lethal damage, they retain 1 HP instead of dying, and are <span style="color:#00FF00">Healed</span> by ($Percent)% of this unit's Hashrate. This can only trigger once per battle.
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! Percent
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Latest revision as of 08:46, 18 May 2023

name Game of Life
icon persicaria_passive
text When an ally unit takes direct lethal damage, they retain 1 HP instead of dying, and are Healed by ($Percent)% of this unit's Hashrate. This can only trigger once per battle.
Percent 270 291.6 313.2 334.8 361.8 394.2 426.6 459 499.5 540