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Architect/Assimilated/skill2data: Difference between revisions

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{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Territorial Spirit
| colspan=10 | Battlefield Spirit
|-
|-
! skilltype
! skilltype
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|-
|-
! icon
! icon
| colspan=10 | Architect2
| colspan=10 | BossArchitect2
|-
|-
! text
! text
| colspan=10 | When toggled active, support nearby echelons within 2 nodes when they enter battle in the same way as HOC units. Architect launches a shell every ($rate_value) seconds, dealing ($dmg_value)% dummy-linked damage to enemies within the 2 unit radius splash, as well as causing lethality damage equals to 50% of Architect's own damage attribute.
| colspan=10 | Support friendly echelons within 2 nodes. During battle, fire 1 grenades every ($rate_value) seconds, dealing ($dmg_value)x damage to all enemy units' Dummy Links within a 2-unit radius, in addition to inflicting penetrating damage that is equal to 50% of her damage.
|-
|-
! rate_value
! rate_value
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|-
|-
! dmg_value
! dmg_value
| 30 || 32 || 34 || 37 || 39 || 41 || 43 || 46 || 48 || 50
| 0.3 || 0.32 || 0.34 || 0.37 || 0.39 || 0.41 || 0.43 || 0.46 || 0.48 || 0.5
|-
|-
|}
|}

Latest revision as of 21:08, 15 October 2024

name Battlefield Spirit
skilltype Fire Support
icon BossArchitect2
text Support friendly echelons within 2 nodes. During battle, fire 1 grenades every ($rate_value) seconds, dealing ($dmg_value)x damage to all enemy units' Dummy Links within a 2-unit radius, in addition to inflicting penetrating damage that is equal to 50% of her damage.
rate_value 10 9.6 9.1 8.7 8.2 7.8 7.3 6.9 6.4 6
dmg_value 0.3 0.32 0.34 0.37 0.39 0.41 0.43 0.46 0.48 0.5