M500/skill2data: Difference between revisions
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| colspan=10 | | | colspan=10 | m500icon | ||
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! text | ! text | ||
| colspan=10 | When receiving DMG/ROF/EVA/ACC/CRIT/ARMOUR increasing effects from skills (including fairy talents), grants a ($hp_value) | | colspan=10 | When receiving DMG/ROF/EVA/ACC/CRIT/ARMOUR increasing effects from skills (including fairy talents), if there is another ally in the same column, grants a ($hp_value) HP shield to self and allies in the same column for ($duration) seconds. Stacks up to 3 times. | ||
|- | |- | ||
! hp_value | ! hp_value | ||
| 12 || | | 12 || 13 || 15 || 16 || 18 || 19 || 21 || 22 || 23 || 25 | ||
|- | |||
! duration | |||
| 3 || 3.2 || 3.4 || 3.6 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5 | |||
|- | |- | ||
|} | |} |
Latest revision as of 16:29, 27 May 2020
name | Hunting Instinct | |||||||||
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icon | m500icon | |||||||||
text | When receiving DMG/ROF/EVA/ACC/CRIT/ARMOUR increasing effects from skills (including fairy talents), if there is another ally in the same column, grants a ($hp_value) HP shield to self and allies in the same column for ($duration) seconds. Stacks up to 3 times. | |||||||||
hp_value | 12 | 13 | 15 | 16 | 18 | 19 | 21 | 22 | 23 | 25 |
duration | 3 | 3.2 | 3.4 | 3.6 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |