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Kar98k/skilldata: Difference between revisions

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! text  
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| colspan=10 | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, takes two 0.5 second aimed shots before shooting the current target dealing ($min_dam_value) ~ ($max_dam_value)x damage per shot based on the current number of charge stacks. Stacks will be cleared on skill use.
| colspan=10 | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use.
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! initial  
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Latest revision as of 11:27, 20 October 2019

name Chain Shot
icon AimAttackCurrentTarge
text Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use.
initial 4
cooldown 16 15.6 15.1 14.7 14.2 13.8 13.3 12.9 12.4 12
min_dam_value 0.7 0.9 1.2 1.4 1.6 1.9 2.1 2.3 2.6 2.8
max_dam_value 1.5 1.7 1.9 2.2 2.4 2.6 2.8 3.1 3.3 3.5