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Walker: Difference between revisions

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|costume3= Burst
|costume3= Burst


|affiliation= None
|affiliation= [[Collaboration Events]]
|summary=  
|summary=  
|appearences= Appear as common enemies throughout [[Hitoribochi]]
|appearences= Appears as common enemies throughout [[Hitoribocchi]]
|releasedon={{server short|CN}}
|releasedon={{server short|CN}}
|gameplay=
|stats=
Todo...
==== Walker ====
*Classification: Humanoid
*Damage: Low ~ High
*Accuracy: Low
*Attack range: Very Short
*Health: Moderate
*Armor value: N/A
*Evasion: Low
*Movement speed: Very Slow
 
==== Archer ====
*Classification: Humanoid
*Damage: Moderate ~ Very high
*Accuracy: Moderate ~ Extreme
*Attack range: Long
*Health: Low
*Armor value: N/A
*Evasion: Low
*Movement speed: Slow
 
==== Shield ====
*Classification: Humanoid
*Damage: Low
*Accuracy: Moderate
*Attack range: Short
*Health: Moderate ~ Very High
*Armor value: N/A
*Evasion: Low
*Movement speed: Slow
 
==== Burst ====
*Classification: Humanoid
*Damage: WARNING!! WARNING!! WARNING!!
*Accuracy: N/A
*Attack range: Contact (1 unit)
*Health: WARNING!! WARNING!! WARNING!!
*Armor value: N/A
*Evasion: N/A
*Movement speed: Moderate
|gameplay= Undead students which appear as common enemies throughout the Collab Event [[Hitoribocchi]], there are 4 types of these units, all varying in their roles:
*'''Walker:''' The Walker acts very similar to the {{enemy name|Unknown}} Virus Units and {{enemy name|Infected}} Humans/Soldier's, so you should treat them as such as well, they're very slow and dont have that high accuracy, but make sure you do not let any of them get near your T-dolls as their bites hurt like hell. Fire is very effective against them, as with explosives and high DPS T-dolls.
*'''Archer:''' The Archer's act similar to {{enemy name|Jaeger}}'s so you should treat them as such as well, they're backline enemies and pack a massive punch with their arrows and are very accurate, commonly paired with their shield variants, they're very deadly to go against. Evasive SMG's, Armoured SG's, grenadier SMGs and ARs (i.e., {{doll name|Vector|SMG|5}}, {{doll name|HK416|AR|5}}), and RF's are preferable in dealing with them.
*'''Shield:''' The Shield using undead students act very similar to {{enemy name|Guard}}'s so you should treat them as such as well. High HP is all they're known for, frontline tanks whose sole purpose is to soak damage. {{doll name|Vector|SMG|5}}'s molotov is a must, as well as high DPS AR's, MG's and RF's to deal with these spongy units.
*'''Burst:''' Dont even bother. If you've gone against {{enemy name|Goliath+}} Unit's, they're pretty much the same, so treat them as such, and run the hell away from them. {{doll name|Vector|SMG|5}}, {{doll name|PP-90|SMG|4}} and {{doll name|Kiana|HG|EXTRA}} wont bail you out of this one. '''JUST RUN THE HELL AWAY FROM THEM!!!'''
 
Now you may be wondering why i've suggested 3 specific T-dolls. The reason is very simple, throughout [[Hitoribocchi]]. The following T-dolls: {{doll name|Vector|SMG|5}}, {{doll name|PP-90|SMG|4}} and {{doll name|Kiana|HG|EXTRA}} all receive buffs throughout the Collab Event, so bringing them into battle is a consideration.
|lore=
|lore=
}}
}}

Latest revision as of 09:01, 28 November 2023

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Walker
Information
Full name Walker
Affiliation Collaboration Events
Released on CN
Chibi animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

Stats / Data

Walker

  • Classification: Humanoid
  • Damage: Low ~ High
  • Accuracy: Low
  • Attack range: Very Short
  • Health: Moderate
  • Armor value: N/A
  • Evasion: Low
  • Movement speed: Very Slow

Archer

  • Classification: Humanoid
  • Damage: Moderate ~ Very high
  • Accuracy: Moderate ~ Extreme
  • Attack range: Long
  • Health: Low
  • Armor value: N/A
  • Evasion: Low
  • Movement speed: Slow

Shield

  • Classification: Humanoid
  • Damage: Low
  • Accuracy: Moderate
  • Attack range: Short
  • Health: Moderate ~ Very High
  • Armor value: N/A
  • Evasion: Low
  • Movement speed: Slow

Burst

  • Classification: Humanoid
  • Damage: WARNING!! WARNING!! WARNING!!
  • Accuracy: N/A
  • Attack range: Contact (1 unit)
  • Health: WARNING!! WARNING!! WARNING!!
  • Armor value: N/A
  • Evasion: N/A
  • Movement speed: Moderate

Appearances

Appears as common enemies throughout Hitoribocchi

Gameplay

Undead students which appear as common enemies throughout the Collab Event Hitoribocchi, there are 4 types of these units, all varying in their roles:

  • Walker: The Walker acts very similar to the Unknown Virus Units and Infected Humans/Soldier's, so you should treat them as such as well, they're very slow and dont have that high accuracy, but make sure you do not let any of them get near your T-dolls as their bites hurt like hell. Fire is very effective against them, as with explosives and high DPS T-dolls.
  • Archer: The Archer's act similar to Jaeger's so you should treat them as such as well, they're backline enemies and pack a massive punch with their arrows and are very accurate, commonly paired with their shield variants, they're very deadly to go against. Evasive SMG's, Armoured SG's, grenadier SMGs and ARs (i.e., SMG VectorVectorVector, AR HK416HK416HK416), and RF's are preferable in dealing with them.
  • Shield: The Shield using undead students act very similar to Guard's so you should treat them as such as well. High HP is all they're known for, frontline tanks whose sole purpose is to soak damage. SMG VectorVectorVector's molotov is a must, as well as high DPS AR's, MG's and RF's to deal with these spongy units.
  • Burst: Dont even bother. If you've gone against Goliath+ Unit's, they're pretty much the same, so treat them as such, and run the hell away from them. SMG VectorVectorVector, SMG PP-90PP-90PP-90 and HG KianaKianaKiana wont bail you out of this one. JUST RUN THE HELL AWAY FROM THEM!!!

Now you may be wondering why i've suggested 3 specific T-dolls. The reason is very simple, throughout Hitoribocchi. The following T-dolls: SMG VectorVectorVector, SMG PP-90PP-90PP-90 and HG KianaKianaKiana all receive buffs throughout the Collab Event, so bringing them into battle is a consideration.



References[edit]