Nemesis/skilldata: Difference between revisions

Add weapon affinity to skill
Added additional skill details
 
(5 intermediate revisions by 3 users not shown)
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! icon
! icon
| colspan=10 | BasicAttackRF
| colspan=10 | Skill_Attack_SniperRifle
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! text
! text
| colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals physical damage equal to {{Color|GF2Orange|80%}} of attack to them.<br><br>''The prism indicates that this bullet is certain to hit the target.
| colspan=10 | {{Color|GF2Gray|Basic Attack / Targeted}}<br>{{GFL2WeakIcon|heavy}}'''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals {{GFL2WeakIcon|physical}}Physical damage equal to {{Color|GF2Orange|80%}} of attack to them.
 
<br>''“The prism indicates that this bullet is certain to hit the target.”''
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! skilllevelcount
! turn_cooldown
| 1
| 0
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