Protocol Assimilation: Difference between revisions
StormTetris (talk | contribs) Added some trivia to the Protocol Assimilation. |
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{{Guide}} | {{Guide}} | ||
{{ | {{Incomplete}} | ||
{{Spoiler}} | {{Spoiler}} | ||
== Overview == | == Overview == | ||
[[File:Protocol_Assimilation_Feature_Access.jpg|thumb|right|Can be accessed over the HQ-menu, the HQ 3D view and the quick-link on the main screen]] | [[File:Protocol_Assimilation_Feature_Access.jpg|thumb|right|Can be accessed over the HQ-menu, the HQ 3D view and the quick-link on the main screen]] | ||
Protocol Assimilation is a feature implemented following major event [[Polarized Light]] although the lore behind it wasn't really explained until [[Dual Randomness]] was released. This feature allows Commander to employ some of the enemy forces as playable unit. | Protocol Assimilation (协议同归) is a feature implemented following major event [[Polarized Light]] although the lore behind it wasn't really explained until [[Dual Randomness]] was released. This feature allows Commander to employ some of the enemy forces as playable unit. | ||
Protocol Assimilation will be unlocked upon clearing map 7-6. Upon unlocking it, Commander will be awarded with several Coalition units as a welcoming gift after viewing the bombing intro video. These units are [[Scarecrow/Assimilated|Scarecrow]], [[Aegis/Assimilated|Aegis]], [[Ripper/Assimilated|Ripper]], and [[Striker/Assimilated|Striker]]. {{clr}} | Protocol Assimilation will be unlocked upon clearing map 7-6. Upon unlocking it, Commander will be awarded with several Coalition units as a welcoming gift after viewing the bombing intro video. These units are [[Scarecrow/Assimilated|Scarecrow]], [[Aegis/Assimilated|Aegis]], [[Ripper/Assimilated|Ripper]], and [[Striker/Assimilated|Striker]]. {{clr}} | ||
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**Successful capture will award the Commander with the desired unit. If the process ends up with a failure, Commanders will get random consolidation reward. | **Successful capture will award the Commander with the desired unit. If the process ends up with a failure, Commanders will get random consolidation reward. | ||
**When obtaining an 1 or 2* int-rarity unit, they'll come in one of 5 sizes; XS, S, M, L, XL. These sizes denote the SF units stat scaling as well as their chibi's scale, with XL units giving the highest stat scaling, additionally obtaining an XS or XL unit will contribute to their respective achievement sets. | **When obtaining an 1 or 2* int-rarity unit, they'll come in one of 5 sizes; XS, S, M, L, XL. These sizes denote the SF units stat scaling as well as their chibi's scale, with XL units giving the highest stat scaling, additionally obtaining an XS or XL unit will contribute to their respective achievement sets. | ||
**1 and 2* int-rarity units have an extremely small chance to have a ''shiny'' effect with them, which doesn't affect stats, but can be considered "hunting trophies" to flex with. | |||
*To eliminate the chance of failure, Commanders can expend the guaranteed capture ticket. | *To eliminate the chance of failure, Commanders can expend the guaranteed capture ticket. | ||
**The guaranteed capture acts like a fishing net. It will randomly pick anything which is available in the current pool. | **The guaranteed capture acts like a fishing net. It will randomly pick anything which is available in the current pool. | ||
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Coalition shop can be accessed through [[Protocol_Assimilation#Capture|Capture menu]] by tapping the double arrow button on top-right. [[File:Item Dark Star Kernel.png|20px]][[File:Item Supernova Kernel.png|20px]] Dark Star and Hyper Star Kernel are used as this shop's currency. Both currency can be obtained by retiring ★1 and ★2/3 Coalition units respectively. | Coalition shop can be accessed through [[Protocol_Assimilation#Capture|Capture menu]] by tapping the double arrow button on top-right. [[File:Item Dark Star Kernel.png|20px]][[File:Item Supernova Kernel.png|20px]] Dark Star and Hyper Star Kernel are used as this shop's currency. Both currency can be obtained by retiring ★1 and ★2/3 Coalition units respectively. | ||
It is recommended to save up Hyper Star Kernels for ★3 Coalition Units and Dark Star Kernels for ★2 Coalition units. | |||
=== Hyper Star Kernel Shop === | === Hyper Star Kernel Shop === | ||
{| class="gf-table mw-collapsible mw-collapsed" style="text-align:center; width:100%" | |||
! style="width: 20%" | Item (Limit) | |||
! style="width: 20%" | Amount per Piece | |||
! style="width: 20%" | Cost per Piece | |||
! style="width: 20%" | Total Amount | |||
! style="width: 20%" | Total Cost | |||
|- | |||
| ★3 Coalition Unit A (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 800 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 800 | |||
|- | |||
| ★3 Coalition Unit B (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 800 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 800 | |||
|- | |||
| ★2 Coalition Unit A (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 200 | |||
| 1 | |||
| {{Icon|Supernova Kernel}} 200 | |||
|- | |||
| ★2 Coalition Unit B (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 200 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 200 | |||
|- | |||
| ★1 Coalition Unit A (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 80 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 80 | |||
|- | |||
| ★1 Coalition Unit B (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 80 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 80 | |||
|- | |||
| ★1 Coalition Unit C (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 80 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 80 | |||
|- | |||
| {{Icon|Rapid Growth Disk|25px}} Rapid Growth Disk (50) | |||
| 50 | |||
| {{Icon|Supernova Kernel|25px}} 15 | |||
| 1000 | |||
| {{Icon|Supernova Kernel|25px}} 300 | |||
|- | |||
| {{Icon|Petri Dish|25px}} Petri Dish (20) | |||
| 50 | |||
| {{Icon|Supernova Kernel|25px}} 25 | |||
| 1000 | |||
| {{Icon|Supernova Kernel|25px}} 500 | |||
|- | |||
| {{Icon|Basic Training Keycode|25px}} Basic Training Keycode (50) | |||
| 50 | |||
| {{Icon|Supernova Kernel|25px}} 50 | |||
| 2500 | |||
| {{Icon|Supernova Kernel|25px}} 2500 | |||
|- | |||
| {{Icon|Advanced Training Keycode|25px}} Advanced Training Keycode (30) | |||
| 50 | |||
| {{Icon|Supernova Kernel|25px}} 60 | |||
| 1500 | |||
| {{Icon|Supernova Kernel|25px}} 1800 | |||
|- | |||
| {{Icon|Transfer Catalyst|25px}} Transfer Catalyst (10) | |||
| 50 | |||
| {{Icon|Supernova Kernel|25px}} 75 | |||
| 500 | |||
| {{Icon|Supernova Kernel|25px}} 750 | |||
|- | |||
| ★3 Coalition Unit Icon A (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 20 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 20 | |||
|- | |||
| ★3 Coalition Unit Icon B (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 20 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 20 | |||
|- | |||
| ★2 Coalition Unit Icon (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 10 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 10 | |||
|- | |||
| ★1 Coalition Unit Icon (1) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 5 | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 5 | |||
|- | |||
| {{Icon|Strawberry Custard Cheesecake|25px}} Strawberry Custard Cheesecake (200) | |||
| 1 | |||
| {{Icon|Supernova Kernel|25px}} 1 | |||
| 200 | |||
| {{Icon|Supernova Kernel|25px}} 200 | |||
|} | |||
=== Dark Star Kernel Shop === | === Dark Star Kernel Shop === | ||
{| class="gf-table mw-collapsible mw-collapsed" style="text-align:center; width:100%" | |||
! style="width: 20%" | Item (Limit) | |||
! style="width: 20%" | Amount per Piece | |||
! style="width: 20%" | Cost per Piece | |||
! style="width: 20%" | Total Amount | |||
! style="width: 20%" | Total Cost | |||
|- | |||
| ★2 Coalition Unit A (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 5000 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 5000 | |||
|- | |||
| ★2 Coalition Unit B (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 5000 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 5000 | |||
|- | |||
| ★1 Coalition Unit A (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 2000 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 2000 | |||
|- | |||
| ★1 Coalition Unit B (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 2000 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 2000 | |||
|- | |||
| ★1 Coalition Unit C (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 2000 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 2000 | |||
|- | |||
| {{Icon|Rapid Growth Disk|25px}} Rapid Growth Disk (50) | |||
| 50 | |||
| {{Icon|Dark Star Kernel|25px}} 375 | |||
| 1000 | |||
| {{Icon|Dark Star Kernel|25px}} 7500 | |||
|- | |||
| {{Icon|Petri Dish|25px}} Petri Dish (20) | |||
| 50 | |||
| {{Icon|Dark Star Kernel|25px}} 625 | |||
| 1000 | |||
| {{Icon|Dark Star Kernel|25px}} 12,500 | |||
|- | |||
| {{Icon|Basic Training Keycode|25px}} Basic Training Keycode (50) | |||
| 50 | |||
| {{Icon|Dark Star Kernel|25px}} 1250 | |||
| 2500 | |||
| {{Icon|Dark Star Kernel|25px}} 62,500 | |||
|- | |||
| {{Icon|Advanced Training Keycode|25px}} Advanced Training Keycode (30) | |||
| 50 | |||
| {{Icon|Dark Star Kernel|25px}} 1500 | |||
| 1500 | |||
| {{Icon|Dark Star Kernel|25px}} 45,000 | |||
|- | |||
| {{Icon|Transfer Catalyst|25px}} Transfer Catalyst (10) | |||
| 50 | |||
| {{Icon|Dark Star Kernel|25px}} 1850 | |||
| 500 | |||
| {{Icon|Dark Star Kernel|25px}} 18,500 | |||
|- | |||
| ★3 Coalition Unit Icon A (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 500 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 500 | |||
|- | |||
| ★3 Coalition Unit Icon B (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 500 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 500 | |||
|- | |||
| ★2 Coalition Unit Icon (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 250 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 10 | |||
|- | |||
| ★1 Coalition Unit Icon (1) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 125 | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 125 | |||
|- | |||
| {{Icon|Strawberry Custard Cheesecake|25px}} Strawberry Custard Cheesecake (200) | |||
| 1 | |||
| {{Icon|Dark Star Kernel|25px}} 25 | |||
| 200 | |||
| {{Icon|Dark Star Kernel|25px}} 5000 | |||
|} | |||
{{clr}} | {{clr}} | ||
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{{clr}} | {{clr}} | ||
== | == Coalition Drills == | ||
[[File:Battle_Simulation_Sangvis_Cultivation.jpg|thumb|right]] | [[File:Battle_Simulation_Sangvis_Cultivation.jpg|thumb|right]] | ||
[[File:Coalition_Unit_Simulation_Echelon_Preparation.jpg|thumb|right]] | [[File:Coalition_Unit_Simulation_Echelon_Preparation.jpg|thumb|right]] | ||
*There are [[Combat Simulation#Sangvis Cultivation|3 new simulations]] Commanders can run to further bolster their Coalition units' effectiveness. They all have a fixed cost of 3 | *There are [[Combat Simulation#Sangvis Cultivation|3 new simulations]] Commanders can run to further bolster their Coalition units' effectiveness. They all have a fixed cost of 3 Potential Energy, which is only used for Coalition Drills. | ||
** Potential Energy will be fully recharged at 00:00 Pacific Time. | |||
**Extra energy can be purchased from our trusty Kalina in her [[Shop#Items|shop]]. | |||
*The Simulations are always open, and can receive 3x gain bonuses on certain days. | *The Simulations are always open, and can receive 3x gain bonuses on certain days. | ||
** | **Defense Training will get bonuses on Monday and Thursday. | ||
** | **Adjustment Exercise will get bonuses on Tuesday and Friday. | ||
** | **Decoding Practice will get bonuses on Wednesday and Saturday. | ||
**Sundays give bonuses to all simulations. | **Sundays give bonuses to all simulations. | ||
**Additionally, S-Ranking the simulations will grant a 20% bonus to supply gain for any of the 3 simulations. | **Additionally, S-Ranking the simulations will grant a 20% bonus to supply gain for any of the 3 simulations. | ||
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***Their skills can't be set to forced manual. Commanders might want to turn-off skill auto-activation when bringing specific dolls. | ***Their skills can't be set to forced manual. Commanders might want to turn-off skill auto-activation when bringing specific dolls. | ||
**Each simulations possess their own individual par time. Some simulations require a time limited clear of 23 seconds, whereas others are under 3 seconds. Staying under at least 20% the par time will result in the maximum resources gained for that respective Sim. | **Each simulations possess their own individual par time. Some simulations require a time limited clear of 23 seconds, whereas others are under 3 seconds. Staying under at least 20% the par time will result in the maximum resources gained for that respective Sim. | ||
** | ***Defense Training, is used for gathering new Rapid Growth Disks which Commanders can give to increase their experience points by 3000 per disk. Upon completion you may get 10 ~ 12x Disks normally, 30 ~ 36x on bonus days. | ||
** | ***Adjustment Exercise, is used for gathering Petri Dish which is used for increasing Coalition units' development levels (star/rarity). Upon completion, Commander may get 6 ~ 8x Petri Dishes, 18 ~ 22x on bonus days. | ||
** | ***Decoding Practice, is the Simulation for gathering new Keycodes for our Coaliition units' active/passive skills. Upon completion, Commanders may get 70 ~ 84x Sim Data, 210 ~ 252x on bonus days. Note that Commanders don't get both types of data per mission, but can pick either the Basic or Advanced data chips. | ||
{{clr}} | {{clr}} | ||
== Repair == | == Repair == | ||
*Coalition units take up the same repair slot as regular T- | *Coalition units take up the same repair slot as regular T-Dolls. | ||
*They also share the same repair time mechanics, in that any further damage taken to the unit will increase their overall repair time and cost like Standard T-Dolls, as such their levels also contribute to their increased repair time and cost. | *They also share the same repair time mechanics, in that any further damage taken to the unit will increase their overall repair time and cost like Standard T-Dolls, as such their levels also contribute to their increased repair time and cost. | ||
{{clr}} | {{clr}} | ||
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| {{enemy name|Hunter|boss}} | | {{enemy name|Hunter|boss}} | ||
| {{enemy name|Nemeum}} & {{enemy name|Manticore}} | | {{enemy name|Nemeum}} & {{enemy name|Manticore}} | ||
|- | |- | ||
| 3 | | 3 | ||
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| {{enemy name|Intruder|boss}} | | {{enemy name|Intruder|boss}} | ||
| {{enemy name|Dinergate}} & {{enemy name|Tarantula}} | | {{enemy name|Dinergate}} & {{enemy name|Tarantula}} | ||
|- | |- | ||
| 4 | | 4 | ||
| Line 314: | Line 520: | ||
| {{enemy name|Destroyer|boss}} | | {{enemy name|Destroyer|boss}} | ||
| {{enemy name|Guard (SWAP)}} | | {{enemy name|Guard (SWAP)}} | ||
|- | |- | ||
| 5 | | 5 | ||
| Line 320: | Line 525: | ||
| {{enemy name|Architect|boss}} | | {{enemy name|Architect|boss}} | ||
| {{enemy name|Ripper (SWAP)}} | | {{enemy name|Ripper (SWAP)}} | ||
|- | |- | ||
| 6 | | 6 | ||
| Line 326: | Line 530: | ||
| {{enemy name|Ouroboros|boss}} | | {{enemy name|Ouroboros|boss}} | ||
| {{enemy name|Vespid (SWAP)}} | | {{enemy name|Vespid (SWAP)}} | ||
|- | |- | ||
| 7 | | 7 | ||
| Line 332: | Line 535: | ||
| {{enemy name|Alchemist|boss}} | | {{enemy name|Alchemist|boss}} | ||
| {{enemy name|Prowler (SWAP)}} | | {{enemy name|Prowler (SWAP)}} | ||
|- | |- | ||
| 8 | | 8 | ||
| Line 338: | Line 540: | ||
| {{enemy name|Dreamer|boss}} | | {{enemy name|Dreamer|boss}} | ||
| {{enemy name|Dragoon (SWAP)}} | | {{enemy name|Dragoon (SWAP)}} | ||
|- | |- | ||
| 9 | | 9 | ||
| Line 344: | Line 545: | ||
| {{enemy name|Gager|boss}} | | {{enemy name|Gager|boss}} | ||
| {{enemy name|Goliath Factory}} | | {{enemy name|Goliath Factory}} | ||
|- | |- | ||
| 10 | | 10 | ||
| Line 350: | Line 550: | ||
| {{enemy name|Judge|boss}} | | {{enemy name|Judge|boss}} | ||
| {{enemy name|Striker (SWAP)}} | | {{enemy name|Striker (SWAP)}} | ||
|- | |- | ||
| 11 | | 11 | ||
| Line 359: | Line 558: | ||
| 12 | | 12 | ||
| Hurricane N2 Secret<br><small>February 4th - March 4th 2020</small> | | Hurricane N2 Secret<br><small>February 4th - March 4th 2020</small> | ||
| Adeline ({{enemy name|Nyto Black|boss}}) | | {{spoiler|Adeline}} ({{enemy name|Nyto Black|boss}}) | ||
| - | | - | ||
|- | |- | ||
| 13 | | 13 | ||
| Hurricane N7 Perimeter<br><small>April 1st - April 29th 2020</small> | | Hurricane N7 Perimeter<br><small>April 1st - April 29th 2020</small> | ||
| Alina ({{enemy name|Nyto White|boss}}) | | {{spoiler|Alina}} ({{enemy name|Nyto White|boss}}) | ||
| - | | - | ||
|- | |- | ||
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| {{enemy name|Intruder/Assimilated (Alt)|boss|alt=Intruder Witch of the End}} | | {{enemy name|Intruder/Assimilated (Alt)|boss|alt=Intruder Witch of the End}} | ||
| {{enemy name|Jaeger (SWAP)}} | | {{enemy name|Jaeger (SWAP)}} | ||
|- | |||
| 16 | |||
| Area S10 - Sangvis Ferri Hinterlands | |||
| {{enemy name|Cerberus|boss}} | |||
| - | |||
| ✓ | |||
|- | |||
| 17 | |||
| Bottom Platform - Avernus | |||
| {{enemy name|Narciss|boss}} | |||
| - | |||
|- | |||
| 18 | |||
| Area S02 - Base No. 0 | |||
| {{spoiler|M16A1}} ({{enemy name|Beluga|boss}}) | |||
| - | |||
|- | |||
| 19 | |||
| Area SP5NANO - Glacial Tundra | |||
| {{enemy name|Destroyer/Assimilated (Alt)|boss|alt=Destroyer Dashing Reindeer}} | |||
| {{enemy name|Gingerbread Guard}} | |||
|- | |||
| 20 | |||
| Sector SP721 - Nightfall Corridor | |||
| {{enemy name|Hunter/Assimilated (Alt)|boss|alt=Hunter Nightfall Moth}} | |||
| {{enemy name|Corpse Bride}} | |||
|- | |||
| 21 | |||
| Area N7 - Benthic Tidal Bore | |||
| {{enemy name|Nyto White/Assimilated (Alt)|boss|alt= {{spoiler|Alina}} Mosasaur Rider}} | |||
| {{enemy name|Great White Playground}} | |||
|- | |||
| 22 | |||
| Area S09 - Goblin Market Outer Rim | |||
| {{enemy name|Executioner/Assimilated (Alt)|boss|alt=Executioner Blood Huntress}} | |||
| - | |||
|- | |||
| 23 | |||
| Area S09 - Deep Sea Embers | |||
| {{enemy name|Scarecrow/Assimilated (Alt)|boss|alt=Scarecrow Demonic Abyss}} | |||
| - | |||
|- | |||
| 24 | |||
| Avernus - Top of the Eastern Tower | |||
| {{enemy name|Sana|boss}} | |||
| - | |||
|- | |||
| 25 | |||
| Avernus - East Tower Corridor<br><small>May 12th - June 8th 2026</small> | |||
| {{enemy name|Grig|boss}} | |||
| - | |||
| ✓ | |||
|- | |||
|} | |} | ||
==Trivia== | |||
*If a Coalition unit was captured or has escaped during the capturing process, a dorm emote will appear to taunt the player's successes or failures. | |||
*While viewing the arrangement mode in the Coalition tabs, there are faction filters on Regular Army and Paradeus Coalition units, indicating that it is possible they are likely to be released in future client patches. | |||
*During Girls' Frontline's 8th Anniversary, In unique capturing operation SP-AN Paradox Reconfiguration, the 3-star unit(s) despite being named ??? are actually {{enemy name|Scarecrow|boss}}, {{enemy name|Destroyer|boss}}, {{enemy name|Dreamer|boss}}, {{spoiler|Adeline}} ({{enemy name|Nyto Black|boss}}), {{enemy name|Destroyer/Assimilated (Alt)|boss|alt=Destroyer Dashing Reindeer}}, {{enemy name|Executioner/Assimilated (Alt)|boss|alt=Executioner Blood Huntress}} and {{enemy name|Narciss|boss}} all with an approximate 14.29% chance for one of them to appear. | |||
