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WKp/skilldata: Difference between revisions

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! initial
! initial
| colspan=10 | 6
| colspan=10 | 3
|-
|-
! cooldown
! cooldown
Line 17: Line 17:
! pass_value
! pass_value
| 0.1 || 0.11 || 0.12 || 0.13 || 0.15 || 0.16 || 0.17 || 0.18 || 0.19 || 0.2
| 0.1 || 0.11 || 0.12 || 0.13 || 0.15 || 0.16 || 0.17 || 0.18 || 0.19 || 0.2
|-
! debuff
| 65 || 67 || 70 || 73 || 76 || 78 || 81 || 84 || 87 || 90
|-
|-
! duration1
! duration1

Latest revision as of 16:15, 20 July 2020

name Nightfire
icon WKp
text [Passive]: Deals ($pass_value)x dummy-link-ignoring damage to the attacked target in a 1.5 unit radius. [Active]: During night battles, prioritize targets which have not attacked yet, checking enemies for ($duration1) seconds. Enemies damaged by this skill have their evasion decreased by ($debuff)% for ($duration2) seconds. (Stacks once, Can only be used during night)
initial 3
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
pass_value 0.1 0.11 0.12 0.13 0.15 0.16 0.17 0.18 0.19 0.2
debuff 65 67 70 73 76 78 81 84 87 90
duration1 3 3.2 3.5 3.7 3.9 4.2 4.4 4.6 4.8 5
duration2 2 2.1 2.2 2.3 2.5 2.6 2.7 2.8 2.9 3