Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

PSG-1/skilldata: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 5 stacks. When skill is used, aim for 1 second, then deal ($min_dam_value) ~ ($max_dam_value)x damage to the furthest enemy based on the current number of charge stacks. Stacks will be cleared on skill use.
| colspan=10 | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 5 stacks. When skill is used, aim for 1 second, then deal ($min_dam_value) ~ ($max_dam_value)x damage to the furthest enemy based on the current number of charge stacks. All stacks will be consumed on skill use.
|-
|-
! initial
! initial

Latest revision as of 11:27, 20 October 2019

name Designated Shot
icon AimAttackDistanceTarge
text Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 5 stacks. When skill is used, aim for 1 second, then deal ($min_dam_value) ~ ($max_dam_value)x damage to the furthest enemy based on the current number of charge stacks. All stacks will be consumed on skill use.
initial 5
cooldown 15 14.6 14.1 13.7 13.2 12.8 12.3 11.9 11.4 11
min_dam_value 1.8 1.9 2 2.1 2.2 2.4 2.5 2.6 2.7 2.8
max_dam_value 3 3.3 3.7 4 4.3 4.7 5 5.3 5.7 6