Super SASS/skilldata: Difference between revisions
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Fixed the incorrect damage values. I used EN server values |
HellScythe42 (talk | contribs) mNo edit summary |
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(2 intermediate revisions by 2 users not shown) | |||
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{| class=gf-table | {| class=gf-table | ||
! name | |||
| colspan=10 | Aimed Shot | |||
|- | |||
! icon | ! icon | ||
| colspan=10 | AimAttackSpecificTarge | | colspan=10 | AimAttackSpecificTarge | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | | | colspan=10 | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 5 stacks. When skill is used, aim for 1 second, then deal ($min_dam_value) ~ ($max_dam_value)x damage to a specific enemy based on the current number of charge stacks. All stacks will be consumed on skill use. | ||
|- | |- | ||
! initial | ! initial | ||
| colspan=10 | | | colspan=10 | 5 | ||
|- | |- | ||
! cooldown | ! cooldown | ||
| | | 15 || 14.6 || 14.1 || 13.7 || 13.2 || 12.8 || 12.3 || 11.9 || 11.4 || 11 | ||
|- | |||
! min_dam_value | |||
| 1.7 || 1.8 || 1.9 || 2 || 2.1 || 2.2 || 2.3 || 2.4 || 2.5 || 2.6 | |||
|- | |- | ||
! | ! max_dam_value | ||
| 2.8 || 3.1 || 3.4 || 3.7 || 4 | | 2.8 || 3.1 || 3.4 || 3.7 || 4 || 4.3 || 4.6 || 4.9 || 5.2 || 5.5 | ||
|- | |- | ||
|} | |} |
Latest revision as of 11:27, 20 October 2019
name | Aimed Shot | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | AimAttackSpecificTarge | |||||||||
text | Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 5 stacks. When skill is used, aim for 1 second, then deal ($min_dam_value) ~ ($max_dam_value)x damage to a specific enemy based on the current number of charge stacks. All stacks will be consumed on skill use. | |||||||||
initial | 5 | |||||||||
cooldown | 15 | 14.6 | 14.1 | 13.7 | 13.2 | 12.8 | 12.3 | 11.9 | 11.4 | 11 |
min_dam_value | 1.7 | 1.8 | 1.9 | 2 | 2.1 | 2.2 | 2.3 | 2.4 | 2.5 | 2.6 |
max_dam_value | 2.8 | 3.1 | 3.4 | 3.7 | 4 | 4.3 | 4.6 | 4.9 | 5.2 | 5.5 |