Template:GFL2EnemyVariants: Difference between revisions
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<includeonly>==={{{name|Name missing}}}=== | <includeonly>==={{{name|Name missing}}}=== | ||
{{#if:{{{othername|}}}|Also known as: {{{othername}}}}}{{#if:{{{appearances|}}}|{{{appearances}}}}} | {{#if:{{{description|}}}|{{StoryQuote|{{{description}}}}}}} | ||
{{#if:{{{othername|}}}|Also known as: {{{othername}}}. }}{{#if:{{{appearances|}}}|{{{appearances}}}}} | |||
{| class="gf-table gf-table-borders" width=100% | {| class="gf-table gf-table-borders" width=100% | ||
| rowspan=5 width=200px | [[File:{{{name}}}_S.png|200px]] | | rowspan=5 width=200px | [[File:{{#if:{{{portrait|}}}|{{{portrait}}}|{{{name}}}_S.png}}|200px]] | ||
! width=20% | Possible Weaknesses | ! width=20% | Possible Weaknesses | ||
| {{#if:{{{weakness1|}}}|{{GFL2WeakIcon|{{{weakness1|}}}}}|None}}{{#if:{{{weakness2|}}}|{{GFL2WeakIcon|{{{weakness2|}}}|}}}}{{#if:{{{weakness3|}}}|{{GFL2WeakIcon|{{{weakness3|}}}|}}}}{{#if:{{{weakness4|}}}|{{GFL2WeakIcon|{{{weakness4|}}}|}}}}{{#if:{{{weakness5|}}}|{{GFL2WeakIcon|{{{weakness5|}}}|}}}} | | {{#if:{{{weakness1|}}}|{{GFL2WeakIcon|{{{weakness1|}}}}}|None}}{{#if:{{{weakness2|}}}|{{GFL2WeakIcon|{{{weakness2|}}}|}}}}{{#if:{{{weakness3|}}}|{{GFL2WeakIcon|{{{weakness3|}}}|}}}}{{#if:{{{weakness4|}}}|{{GFL2WeakIcon|{{{weakness4|}}}|}}}}{{#if:{{{weakness5|}}}|{{GFL2WeakIcon|{{{weakness5|}}}|}}}} | ||
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{{!}} {{#if:{{{Skill1Attribute1|}}}|{{{Skill1Attribute1}}}|No attribute}}{{#if:{{{Skill1Attribute2|}}}|{{{Skill1Attribute2}}}}} | {{!}} {{#if:{{{Skill1Attribute1|}}}|{{{Skill1Attribute1}}}|No attribute}}{{#if:{{{Skill1Attribute2|}}}|{{{Skill1Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 style="align:center;" {{!}} {{{Skill1Type|No skill type defined}}} | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill1Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} style="align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill1Stability}}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill1Stability}}} | ||
{{!}} style="align:center;" {{!}} Range: {{{Skill1Range}}} | {{!}} style="text-align:center;" {{!}} Range: {{{Skill1Range}}} | ||
{{!}} style="align:center;" {{!}} Area of Effect: {{{Skill1Area}}} | {{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill1Area}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 {{!}} | {{!}} colspan=3 {{!}} | ||
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|{{{!}} class=gf-table style="max-width:50%;" | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill2Name|No skill name defined}}}''' | ! '''{{{Skill2Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill2Attribute1|}}}|{{{Skill2Attribute1}}}}}{{#if:{{{Skill2Attribute2|}}}|{{{Skill2Attribute2}}}}} | {{!}} {{#if:{{{Skill2Attribute1|}}}|{{{Skill2Attribute1}}}|No attribute}}{{#if:{{{Skill2Attribute2|}}}|{{{Skill2Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 style="align:center;" {{!}} {{{Skill2Type|No skill type defined}}} | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill2Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} style="align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill2Stability}}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill2Stability}}} | ||
{{!}} style="align:center;" {{!}} Range: {{{Skill2Range}}} | {{!}} style="text-align:center;" {{!}} Range: {{{Skill2Range}}} | ||
{{!}} style="align:center;" {{!}} Area of Effect: {{{Skill2Area}}} | {{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill2Area}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 {{!}} | {{!}} colspan=3 {{!}} | ||
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|{{{!}} class=gf-table style="max-width:50%;" | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill3Name|No skill name defined}}}''' | ! '''{{{Skill3Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill3Attribute1|}}}|{{{Skill3Attribute1}}}}}{{#if:{{{Skill3Attribute2|}}}|{{{Skill3Attribute2}}}}} | {{!}} {{#if:{{{Skill3Attribute1|}}}|{{{Skill3Attribute1}}}|No attribute}}{{#if:{{{Skill3Attribute2|}}}|{{{Skill3Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 style="align:center;" {{!}} {{{Skill3Type|No skill type defined}}} | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill3Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} style="align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill3Stability}}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill3Stability}}} | ||
{{!}} style="align:center;" {{!}} Range: {{{Skill3Range}}} | {{!}} style="text-align:center;" {{!}} Range: {{{Skill3Range}}} | ||
{{!}} style="align:center;" {{!}} Area of Effect: {{{Skill3Area}}} | {{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill3Area}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 {{!}} | {{!}} colspan=3 {{!}} | ||
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|{{{!}} class=gf-table style="max-width:50%;" | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill4Name|No skill name defined}}}''' | ! '''{{{Skill4Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill4Attribute1|}}}|{{{Skill4Attribute1}}}}}{{#if:{{{Skill4Attribute2|}}}|{{{Skill4Attribute2}}}}} | {{!}} {{#if:{{{Skill4Attribute1|}}}|{{{Skill4Attribute1}}}|No attribute}}{{#if:{{{Skill4Attribute2|}}}|{{{Skill4Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 style="align:center;" {{!}} {{{Skill4Type|No skill type defined}}} | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill4Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} style="align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill4Stability}}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill4Stability}}} | ||
{{!}} style="align:center;" {{!}} Range: {{{Skill4Range}}} | {{!}} style="text-align:center;" {{!}} Range: {{{Skill4Range}}} | ||
{{!}} style="align:center;" {{!}} Area of Effect: {{{Skill4Area}}} | {{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill4Area}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 {{!}} | {{!}} colspan=3 {{!}} | ||
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|{{{!}} class=gf-table style="max-width:50%;" | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill5Name|No skill name defined}}}''' | ! '''{{{Skill5Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill5Attribute1|}}}|{{{Skill5Attribute1}}}}}{{#if:{{{Skill5Attribute2|}}}|{{{Skill5Attribute2}}}}} | {{!}} {{#if:{{{Skill5Attribute1|}}}|{{{Skill5Attribute1}}}|No attribute}}{{#if:{{{Skill5Attribute2|}}}|{{{Skill5Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 style="align:center;" {{!}} {{{Skill5Type|No skill type defined}}} | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill5Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} style="align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill5Stability}}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill5Stability}}} | ||
{{!}} style="align:center;" {{!}} Range: {{{Skill5Range}}} | {{!}} style="text-align:center;" {{!}} Range: {{{Skill5Range}}} | ||
{{!}} style="align:center;" {{!}} Area of Effect: {{{Skill5Area}}} | {{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill5Area}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan=3 {{!}} | {{!}} colspan=3 {{!}} | ||
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</includeonly><noinclude> | </includeonly><noinclude> | ||
<pre>{{GFL2EnemyVariants | <pre>{{GFL2EnemyVariants | ||
|name=Full name (will be used to reference the image File:<name>_S.png, which must correspond to the "half" variant in the game files) | |name=Full name (will be used by default to reference the image File:<name>_S.png, which must correspond to the "half" variant in the game files. If the file is named differently, declare a "portrait" argument with the file name and extension, without the File: namespace.) | ||
|description=Official in-game description | |||
|othername= | |othername= | ||
|appearances=The first stage, or event, where this enemy appears, and other notable appearances | |||
|weakness1=light, medium, heavy, shotgun, melee, burn, electric, freeze, or hydro. All weaknesses are optional. | |weakness1=light, medium, heavy, shotgun, melee, burn, electric, freeze, or hydro. All weaknesses are optional. | ||
|weakness2= | |weakness2= |
Latest revision as of 12:59, 24 November 2024
{{GFL2EnemyVariants |name=Full name (will be used by default to reference the image File:<name>_S.png, which must correspond to the "half" variant in the game files. If the file is named differently, declare a "portrait" argument with the file name and extension, without the File: namespace.) |description=Official in-game description |othername= |appearances=The first stage, or event, where this enemy appears, and other notable appearances |weakness1=light, medium, heavy, shotgun, melee, burn, electric, freeze, or hydro. All weaknesses are optional. |weakness2= |weakness3= |weakness4= |weakness5= |Stability= |DmgReduction=Optional (60% by default) |CritChance=Optional (0% by default) |CritPower=Optional (100% by default) |MovePoints= |Skill1Name= |Skill1Attribute1=light, medium, heavy, shotgun, melee, burn, electric, freeze, or hydro |Skill1Attribute2= |Skill1Type=Types are indicated in-game between the skill name and stability damage |Skill1Stability=Value of stability damage |Skill1Range= |Skill1Area= |Skill1Description=Link to [[GFL2 Status Effects]] as needed |battletrait1= |battletrait2= |battletrait3= |battletrait4= |battletrait5= Other skills are optional: |Skill2Name= |Skill2Attribute1= |Skill2Attribute2= |Skill2Type= |Skill2Stability= |Skill2Range= |Skill2Area= |Skill2Description= |Skill3Name= |Skill3Attribute1= |Skill3Attribute2= |Skill3Type= |Skill3Stability= |Skill3Range= |Skill3Area= |Skill3Description= |Skill4Name= |Skill4Attribute1= |Skill4Attribute2= |Skill4Type= |Skill4Stability= |Skill4Range= |Skill4Area= |Skill4Description= |Skill5Name= |Skill5Attribute1= |Skill5Attribute2= |Skill5Type= |Skill5Stability= |Skill5Range= |Skill5Area= |Skill5Description= }}