Template:GFL2EnemyVariants: Difference between revisions
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<includeonly>==={{{name|Name missing}}}=== | <includeonly>==={{{name|Name missing}}}=== | ||
{{#if:{{{description|}}}|{{StoryQuote|{{{description}}}}}}} | |||
{{#if:{{{othername|}}}|Also known as: {{{othername}}}. }}{{#if:{{{appearances|}}}|{{{appearances}}}}} | |||
{| class="gf-table gf-table-borders" width=100% | {| class="gf-table gf-table-borders" width=100% | ||
| rowspan=5 width= | | rowspan=5 width=200px | [[File:{{#if:{{{portrait|}}}|{{{portrait}}}|{{{name}}}_S.png}}|200px]] | ||
! width=20% | Possible Weaknesses | ! width=20% | Possible Weaknesses | ||
| {{#if:{{{weakness1|}}}|{{GFL2WeakIcon|{{{weakness1|}}}}}|None}}{{#if:{{{weakness2|}}}|{{GFL2WeakIcon|{{{weakness2|}}}|}}}}{{#if:{{{weakness3|}}}|{{GFL2WeakIcon|{{{weakness3|}}}|}}}}{{#if:{{{weakness4|}}}|{{GFL2WeakIcon|{{{weakness4|}}}|}}}}{{#if:{{{weakness5|}}}|{{GFL2WeakIcon|{{{weakness5|}}}|}}}} | | {{#if:{{{weakness1|}}}|{{GFL2WeakIcon|{{{weakness1|}}}}}|None}}{{#if:{{{weakness2|}}}|{{GFL2WeakIcon|{{{weakness2|}}}|}}}}{{#if:{{{weakness3|}}}|{{GFL2WeakIcon|{{{weakness3|}}}|}}}}{{#if:{{{weakness4|}}}|{{GFL2WeakIcon|{{{weakness4|}}}|}}}}{{#if:{{{weakness5|}}}|{{GFL2WeakIcon|{{{weakness5|}}}|}}}} | ||
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|- | |- | ||
! Critical values | ! Critical values | ||
| {{{CritChance|0}}}% ({{{CritPower|100}}}%) | | {{{CritChance|0}}}% critical chance (DMG×{{{CritPower|100}}}%) | ||
|- | |- | ||
! Movement Points | ! Movement Points | ||
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| colspan=3 | | | colspan=3 | | ||
<div style="display:flex; flex-wrap:wrap;">{{#if:{{{Skill1Name|}}} | <div style="display:flex; flex-wrap:wrap;">{{#if:{{{Skill1Name|}}} | ||
|{{{!}} class=gf-table max-width | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill1Name|No skill name defined}}}''' | ! '''{{{Skill1Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill1Attribute1|}}}|{{{Skill1Attribute1}}}}}{{#if:{{{Skill1Attribute2|}}}|{{{Skill1Attribute2}}}}} | {{!}} {{#if:{{{Skill1Attribute1|}}}|{{{Skill1Attribute1}}}|No attribute}}{{#if:{{{Skill1Attribute2|}}}|{{{Skill1Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill1Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill1Stability}}} | ||
{{!}} style="text-align:center;" {{!}} Range: {{{Skill1Range}}} | |||
{{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill1Area}}} | |||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 {{!}} | ||
{{{Skill1Description|}}} | |||
{{!}}} | {{!}}} | ||
|No skills defined}}{{#if:{{{Skill2Name|}}} | |No skills defined}}{{#if:{{{Skill2Name|}}} | ||
|{{{!}} class=gf-table max-width | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill2Name|No skill name defined}}}''' | ! '''{{{Skill2Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill2Attribute1|}}}|{{{Skill2Attribute1}}}}}{{#if:{{{Skill2Attribute2|}}}|{{{Skill2Attribute2}}}}} | {{!}} {{#if:{{{Skill2Attribute1|}}}|{{{Skill2Attribute1}}}|No attribute}}{{#if:{{{Skill2Attribute2|}}}|{{{Skill2Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill2Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill2Stability}}} | ||
{{!}} style="text-align:center;" {{!}} Range: {{{Skill2Range}}} | |||
{{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill2Area}}} | |||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 {{!}} | ||
{{{Skill2Description|}}} | |||
{{!}}}|}}{{#if:{{{Skill3Name|}}} | {{!}}}|}}{{#if:{{{Skill3Name|}}} | ||
|{{{!}} class=gf-table max-width | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill3Name|No skill name defined}}}''' | ! '''{{{Skill3Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill3Attribute1|}}}|{{{Skill3Attribute1}}}}}{{#if:{{{Skill3Attribute2|}}}|{{{Skill3Attribute2}}}}} | {{!}} {{#if:{{{Skill3Attribute1|}}}|{{{Skill3Attribute1}}}|No attribute}}{{#if:{{{Skill3Attribute2|}}}|{{{Skill3Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill3Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill3Stability}}} | ||
{{!}} style="text-align:center;" {{!}} Range: {{{Skill3Range}}} | |||
{{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill3Area}}} | |||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 {{!}} | ||
{{{Skill3Description|}}} | |||
{{!}}}|}}{{#if:{{{Skill4Name|}}} | {{!}}}|}}{{#if:{{{Skill4Name|}}} | ||
|{{{!}} class=gf-table max-width | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill4Name|No skill name defined}}}''' | ! '''{{{Skill4Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill4Attribute1|}}}|{{{Skill4Attribute1}}}}}{{#if:{{{Skill4Attribute2|}}}|{{{Skill4Attribute2}}}}} | {{!}} {{#if:{{{Skill4Attribute1|}}}|{{{Skill4Attribute1}}}|No attribute}}{{#if:{{{Skill4Attribute2|}}}|{{{Skill4Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill4Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill4Stability}}} | ||
{{!}} style="text-align:center;" {{!}} Range: {{{Skill4Range}}} | |||
{{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill4Area}}} | |||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 {{!}} | ||
{{{Skill4Description|}}} | |||
{{!}}}|}}{{#if:{{{Skill5Name|}}} | {{!}}}|}}{{#if:{{{Skill5Name|}}} | ||
|{{{!}} class=gf-table max-width | |{{{!}} class=gf-table style="max-width:50%;" | ||
! '''{{{Skill5Name|No skill name defined}}}''' | ! '''{{{Skill5Name|No skill name defined}}}''' | ||
{{!}} {{#if:{{{Skill5Attribute1|}}}|{{{Skill5Attribute1}}}}}{{#if:{{{Skill5Attribute2|}}}|{{{Skill5Attribute2}}}}} | {{!}} {{#if:{{{Skill5Attribute1|}}}|{{{Skill5Attribute1}}}|No attribute}}{{#if:{{{Skill5Attribute2|}}}|{{{Skill5Attribute2}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 style="text-align:center;" {{!}} {{{Skill5Type|No skill type defined}}} | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}} style="text-align:center;" {{!}} [[File:Stability Icon.png|25px]] {{{Skill5Stability}}} | ||
{{!}} style="text-align:center;" {{!}} Range: {{{Skill5Range}}} | |||
{{!}} style="text-align:center;" {{!}} Area of Effect: {{{Skill5Area}}} | |||
{{!}}- | {{!}}- | ||
{{!}} colspan= | {{!}} colspan=3 {{!}} | ||
{{{Skill5Description|}}} | |||
{{!}}}|}} | {{!}}}|}} | ||
</div> | </div> | ||
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! colspan=3 | Battle Traits | ! colspan=3 | Battle Traits | ||
|- | |- | ||
| colspan=3 | {{#if:{{{battletrait1|}}}|[[{{{battletrait1}}}]]|No traits}}{{#if:{{{battletrait2|}}}|, [[{{{battletrait2}}}]]}}{{#if:{{{battletrait3|}}}|, [[{{{battletrait3}}}]]}}{{#if:{{{battletrait4|}}}|, [[{{{battletrait4}}}]]}}{{#if:{{{battletrait5|}}}|, [[{{{battletrait5}}}]]}} | | colspan=3 | {{#if:{{{battletrait1|}}}|[[GFL2 Battle Traits#{{{battletrait1}}}|{{{battletrait1}}}]]|No traits}}{{#if:{{{battletrait2|}}}|, [[GFL2 Battle Traits#{{{battletrait2}}}|{{{battletrait2}}}]]}}{{#if:{{{battletrait3|}}}|, [[GFL2 Battle Traits#{{{battletrait3}}}|{{{battletrait3}}}]]}}{{#if:{{{battletrait4|}}}|, [[GFL2 Battle Traits#{{{battletrait4}}}|{{{battletrait4}}}]]}}{{#if:{{{battletrait5|}}}|, [[GFL2 Battle Traits#{{{battletrait5}}}|{{{battletrait5}}}]]}} | ||
|} | |} | ||
</includeonly><noinclude> | </includeonly><noinclude> | ||
<pre>{{GFL2EnemyVariants | <pre>{{GFL2EnemyVariants | ||
|name=Full name (will be used to reference the image File:<name>_S.png, which must correspond to the "half" variant in the game files) | |name=Full name (will be used by default to reference the image File:<name>_S.png, which must correspond to the "half" variant in the game files. If the file is named differently, declare a "portrait" argument with the file name and extension, without the File: namespace.) | ||
|description=Official in-game description | |||
|othername= | |othername= | ||
|appearances=The first stage, or event, where this enemy appears, and other notable appearances | |||
|weakness1=light, medium, heavy, shotgun, melee, burn, electric, freeze, or hydro. All weaknesses are optional. | |weakness1=light, medium, heavy, shotgun, melee, burn, electric, freeze, or hydro. All weaknesses are optional. | ||
|weakness2= | |weakness2= | ||
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|weakness4= | |weakness4= | ||
|weakness5= | |weakness5= | ||
|Stability= | |||
|DmgReduction=Optional (60% by default) | |||
|CritChance=Optional (0% by default) | |||
|CritPower=Optional (100% by default) | |||
|MovePoints= | |||
|Skill1Name= | |Skill1Name= | ||
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|Skill1Type=Types are indicated in-game between the skill name and stability damage | |Skill1Type=Types are indicated in-game between the skill name and stability damage | ||
|Skill1Stability=Value of stability damage | |Skill1Stability=Value of stability damage | ||
|Skill1Range= | |||
|Skill1Area= | |||
|Skill1Description=Link to [[GFL2 Status Effects]] as needed | |Skill1Description=Link to [[GFL2 Status Effects]] as needed | ||
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|Skill2Type= | |Skill2Type= | ||
|Skill2Stability= | |Skill2Stability= | ||
|Skill2Range= | |||
|Skill2Area= | |||
|Skill2Description= | |Skill2Description= | ||
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|Skill3Type= | |Skill3Type= | ||
|Skill3Stability= | |Skill3Stability= | ||
|Skill3Range= | |||
|Skill3Area= | |||
|Skill3Description= | |Skill3Description= | ||
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|Skill4Type= | |Skill4Type= | ||
|Skill4Stability= | |Skill4Stability= | ||
|Skill4Range= | |||
|Skill4Area= | |||
|Skill4Description= | |Skill4Description= | ||
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|Skill5Type= | |Skill5Type= | ||
|Skill5Stability= | |Skill5Stability= | ||
|Skill5Range= | |||
|Skill5Area= | |||
|Skill5Description= | |Skill5Description= | ||
}}</pre> | }}</pre> | ||
</noinclude> | </noinclude> |
Latest revision as of 12:59, 24 November 2024
{{GFL2EnemyVariants |name=Full name (will be used by default to reference the image File:<name>_S.png, which must correspond to the "half" variant in the game files. If the file is named differently, declare a "portrait" argument with the file name and extension, without the File: namespace.) |description=Official in-game description |othername= |appearances=The first stage, or event, where this enemy appears, and other notable appearances |weakness1=light, medium, heavy, shotgun, melee, burn, electric, freeze, or hydro. All weaknesses are optional. |weakness2= |weakness3= |weakness4= |weakness5= |Stability= |DmgReduction=Optional (60% by default) |CritChance=Optional (0% by default) |CritPower=Optional (100% by default) |MovePoints= |Skill1Name= |Skill1Attribute1=light, medium, heavy, shotgun, melee, burn, electric, freeze, or hydro |Skill1Attribute2= |Skill1Type=Types are indicated in-game between the skill name and stability damage |Skill1Stability=Value of stability damage |Skill1Range= |Skill1Area= |Skill1Description=Link to [[GFL2 Status Effects]] as needed |battletrait1= |battletrait2= |battletrait3= |battletrait4= |battletrait5= Other skills are optional: |Skill2Name= |Skill2Attribute1= |Skill2Attribute2= |Skill2Type= |Skill2Stability= |Skill2Range= |Skill2Area= |Skill2Description= |Skill3Name= |Skill3Attribute1= |Skill3Attribute2= |Skill3Type= |Skill3Stability= |Skill3Range= |Skill3Area= |Skill3Description= |Skill4Name= |Skill4Attribute1= |Skill4Attribute2= |Skill4Type= |Skill4Stability= |Skill4Range= |Skill4Area= |Skill4Description= |Skill5Name= |Skill5Attribute1= |Skill5Attribute2= |Skill5Type= |Skill5Stability= |Skill5Range= |Skill5Area= |Skill5Description= }}