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Striker: Difference between revisions

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{{Stub}}
{{EnemyUnit
{{EnemyUnit
|hasChibiAnimation=1
|hasChibiAnimation=1
|costume1= SWAP Striker
 
|affiliation=[[Sangvis Ferri]]
|affiliation=[[Sangvis Ferri]]
|classification=
|classification=
|summary=  
|summary= {{Stub}}
|appearences= {{enemy name|Striker}}'s make their first appearances in Chapter 8-2
“Sangvis Ferri's regular combat unit equipped with a long-range machine gun. Possesses high firepower and rate of fire, making it the main damage dealers and suppressors on the field.”
|releasedon={{server short|CN}}, {{server short|TW}}, {{server short|KR}}
|appearences= {{enemy name|Striker|alt=Strikers}} make their first appearances in Chapter 8-2. Players will encounter the {{enemy name|Striker (SWAP)}} during the late stages of [[Isomer]].
|gameplay=
|releasedon={{server short|CN}} (痛击者), {{server short|TW}}, {{server short|KR}}, {{server short|EN}}, {{server short|JP}}
|stats=
*Classification: Humanoid
*Classification: Humanoid
*Damage: Low ~ Moderate
*Damage: Low ~ Moderate
Line 16: Line 16:
*Armor value: N/A
*Armor value: N/A
*Evasion: Very Low
*Evasion: Very Low
*Rate of fire: Capped to 150
*Rate of fire: Capped to 80
*Movement speed: Slow ~ Moderate
*Movement speed: Slow ~ Moderate


{{enemy name|Striker}}'s are an enemy unit players first encounter in Chapter 8, and from the looks of them, yeah... they carry a mini-gun, although they are slow and they deal very minor damage and have poor ACC, their capped ROF makes them very deadly, Strikers should be taken out before they get a chance to rev up their mini-gun on any of your girls, SMG's will not be able to dodge every shot they fire, even if they have excessive EVA.
|gameplay=
Strikers are an enemy unit players first encounter in Chapter 8, and from the looks of them, yeah... they carry a mini-gun, although they are slow and they deal very minor damage and have poor ACC, their capped ROF makes them very deadly, Strikers should be taken out before they get a chance to rev up their mini-gun on any of your girls, SMG's will not be able to dodge every shot they fire, even if they have excessive EVA.


Common formations which have Strikers will consist of any of the following units: {{enemy name|Guard}}'s, {{enemy name|Jaeger}}'s, {{enemy name|Brute}}'s and a more scary pairing, with {{enemy name|Scout}}'s.
Common formations which have Strikers will consist of any of the following units: {{enemy name|Guard|alt=Guards}}, {{enemy name|Jaeger|alt=Jaegers}}, {{enemy name|Brute|alt=Brutes}} and a more scary pairing, with {{enemy name|Scout|alt=Scouts}}.


Being backline enemies, bringing RF's is a must against Strikers. SGs may seem like a good idea as the early Strikers have low damage and no armor piercing, however, their fast fire rate may result in a faster-than-expected death by a thousand cuts.
Being backline enemies, bringing RF's is a must against Strikers. SGs may seem like a good idea as the early Strikers have low damage and no armor piercing, however, their fast fire rate may result in a faster-than-expected death by a thousand cuts.


During the late stages of [[Isomer]] players will have their first encounter with SWAP SF units, Strikers being one of the units which received and upgrade, increasing their overall base stats, making them even more threatening, while also increasing their base movement speed, meaning they'll get into their firing range faster then usual. More importantly, SWAP Strikers have been upgraded with armor-piercing ammunition, allowing them to melt through heavy armor with ease.
|gallery=<gallery>
|lore=
File:Striker.png
</gallery>
 
|trivia=*The original design of the Striker had long hair, but it was shortened when it was found it fluttered too much during sustained fire.<ref>[[The Art of Girls' Frontline Vol.1]], p. 138</ref>
}}
}}

Latest revision as of 12:35, 16 March 2023

Striker Assimilated
Information
Full name Striker
Affiliation Sangvis Ferri
Released on CN (痛击者), TW, KR, EN, JP
Chibi animation
Variant:

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“Sangvis Ferri's regular combat unit equipped with a long-range machine gun. Possesses high firepower and rate of fire, making it the main damage dealers and suppressors on the field.”

Stats / Data

  • Classification: Humanoid
  • Damage: Low ~ Moderate
  • Accuracy: Low ~ Moderate
  • Attack range: Short
  • Health: Low ~ Moderate
  • Armor value: N/A
  • Evasion: Very Low
  • Rate of fire: Capped to 80
  • Movement speed: Slow ~ Moderate

Appearances

Strikers make their first appearances in Chapter 8-2. Players will encounter the Striker (SWAP) during the late stages of Isomer.

Gameplay

Strikers are an enemy unit players first encounter in Chapter 8, and from the looks of them, yeah... they carry a mini-gun, although they are slow and they deal very minor damage and have poor ACC, their capped ROF makes them very deadly, Strikers should be taken out before they get a chance to rev up their mini-gun on any of your girls, SMG's will not be able to dodge every shot they fire, even if they have excessive EVA.

Common formations which have Strikers will consist of any of the following units: Guards, Jaegers, Brutes and a more scary pairing, with Scouts.

Being backline enemies, bringing RF's is a must against Strikers. SGs may seem like a good idea as the early Strikers have low damage and no armor piercing, however, their fast fire rate may result in a faster-than-expected death by a thousand cuts.

Gallery

Trivia

  • The original design of the Striker had long hair, but it was shortened when it was found it fluttered too much during sustained fire.[1]