Stechkin/skill2data: Difference between revisions
< Stechkin
HellScythe42 (talk | contribs) mNo edit summary |
m Fixed skill 2 name and also applied to description |
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(One intermediate revision by one other user not shown) | |||
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{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | Percussion | | colspan=10 | Castanet Percussion | ||
|- | |- | ||
! icon | ! icon | ||
| colspan=10 | | | colspan=10 | APS | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | When "Assault Command" is active, increases own damage by ($dam_value)% and critical rate by ($crt_value)% for ($duration) seconds. For the duration of "Percussion", prioritise targeting enemies with the lowest health and reduces the evasion of enemies with less than 30% health by ($debuff_value)% for ($duration) seconds. | | colspan=10 | When "Assault Command" is active, increases own damage by ($dam_value)% and critical rate by ($crt_value)% for ($duration) seconds. For the duration of "Castanet Percussion", prioritise targeting enemies with the lowest health and reduces the evasion of enemies with less than 30% health by ($debuff_value)% for ($duration) seconds. | ||
|- | |- | ||
! dam_value | ! dam_value | ||
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|- | |- | ||
! crt_value | ! crt_value | ||
| 50 || | | 50 || 56 || 61 || 67 || 72 || 78 || 83 || 89 || 94 || 100 | ||
|- | |- | ||
! debuff_value | ! debuff_value | ||
| 20 || | | 20 || 23 || 27 || 30 || 33 || 37 || 40 || 43 || 47 || 50 | ||
|- | |- | ||
! duration | ! duration | ||
| 5 || 5.3 || 5. | | 5 || 5.3 || 5.7 || 6 || 6.3 || 6.7 || 7 || 7.3 || 7.7 || 8 | ||
|- | |||
|} | |} |
Latest revision as of 23:43, 5 June 2021
name | Castanet Percussion | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | APS | |||||||||
text | When "Assault Command" is active, increases own damage by ($dam_value)% and critical rate by ($crt_value)% for ($duration) seconds. For the duration of "Castanet Percussion", prioritise targeting enemies with the lowest health and reduces the evasion of enemies with less than 30% health by ($debuff_value)% for ($duration) seconds. | |||||||||
dam_value | 15 | 16 | 17 | 18 | 19 | 21 | 22 | 23 | 24 | 25 |
crt_value | 50 | 56 | 61 | 67 | 72 | 78 | 83 | 89 | 94 | 100 |
debuff_value | 20 | 23 | 27 | 30 | 33 | 37 | 40 | 43 | 47 | 50 |
duration | 5 | 5.3 | 5.7 | 6 | 6.3 | 6.7 | 7 | 7.3 | 7.7 | 8 |