Px4 Storm/skill2data: Revision history

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27 July 2024

  • curprev 01:5201:52, 27 July 2024Siakama talk contribs 757 bytes +757 Created page with "{| class=gf-table ! name | colspan=10 | Motivating Bonus |- ! icon | colspan=10 | pxs_2 |- ! text | colspan=10 | If there are no more than two different gun types on the battlefield at the start of the battle, apply fragility to all non-boss enemy units until the end of the battle.<br>Fragility: When taking a critical hit, take an additional instance of HP shield-piercing damage that equals ($hp_percentage)% of current HP, capping at 1000 points.Every 100 critical hits..."