Editing TPS/skilldata
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| colspan=10 | [Passive]: When | | colspan=10 | [Active]: Gain 20 points of Popularity and stun all enemy units in a distance of 3 in front of self for ($value1) seconds. [Passive]: When in the team leader position, start battle with 30 points of Popularity. When not the team leader, MGs and SGs on buff tiles gain 100 points of armor-piercing and 30 points of accuracy. When an enemy unit loses Dummy-Links, gain 1 points of Popularity, and when a friendly unit loses Dummy-Links, gain 10 points of Popularity. When Popularity reaches 20 points: inflict ($value2)% vulnerability on all enemies. When Popularity reaches 50 points: damage taken by self and friendly units on the same row is reduced by ($value3) points. When Popularity reaches 100 points: All enemies deal ($value4)% less damage. | ||
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! initial | ! initial | ||
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! cooldown | ! cooldown | ||
| 20 || | | 20 || ? || ? || ? || ? || ? || ? || ? || ? || 16 | ||
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! value1 | ! value1 | ||
| 1 || | | 1 || ? || ? || ? || ? || ? || ? || ? || ? || 3 | ||
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! value2 | ! value2 | ||
| 10 || | | 10 || ? || ? || ? || ? || ? || ? || ? || ? || 20 | ||
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! value3 | ! value3 | ||
| 5 || | | 5 || ? || ? || ? || ? || ? || ? || ? || ? || 10 | ||
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! value4 | ! value4 | ||
| 10 || | | 10 || ? || ? || ? || ? || ? || ? || ? || ? || 40 | ||
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|} | |} |