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Protocol Assimilation

4,640 bytes added, 07:22, 20 October 2023
Intruder Witch of the End is now having a rerun. Gat Wang approves of this message, sponsored by StormTetris, proudly endorsed by Intruder herself.
{{Guide}}
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{{Spoiler}}
Protocol Control Center hosts all activities regarding Coalition unit and managed by [[Organization_Overview#Coalition_Department|several T-Dolls and Ringleaders]]. This facility can be accessed through [[Guide:3D Base|3D base]] button on home screen or via navigation bar. Currently, there are three facility available and one facility being locked. {{clr}}
=== Pulse Facilities ===:{| class="gf-table mw-collapsible mw-collapsed"! Level! Batteries required {{Icon|battery}} ! Addition (Generator)! Addition (Skill)|-| 0| N/A| 16h 48min / 9| Unlocks Skill Upgrades|-| 1| 5| 16h / 9| |-| 2| 50| 15h 16min / 10||-| 3| 100| 15h 16min / 11||-| 4| 150| 14h 36min / 11||-| 5| 200| 14h / 11| Maximum upgrade level for the Chip facility.|-| 6| 250| 14h / 12||-| 7| 350| 12h 55min / 12||-| 8| 450| 12h 55min / 13||-| 9| 600| 12h / 13||-| 10| 800| 12h / 14||-|} === Impulse Reactor Pile ===This facility The Impulse Reactor generates and stores EMP pulse [[File:Item Extra Impulse.png|20px]] electronic impulses that the Commander can expend use to capture Coalition units. At facility level 109, pulse the impulse reactor generates one pulse impulse every 12 hours(2 pulses per day), and at level 10, it can store a maximum of 14 pulse at maximumimpulses. {{clr}}
=== Tactical Chip Development Terminal ===
In general, tactical chips are divided into three categories; '''Strategic''', '''Squad-Buffing''', and '''Aura'''.
*{| class="gf-table" style="float: center;text-align:left"|-! Type! Name! Effects! Cost<br>{{Icon|battery}}! Research Time|-| Strategic Chip#Rapid Supply - | Quick Resupply| Call an airdrop to fully resupply a friendly echelon within one node (Cost 3 action points and 2 turn cooldown).*|||-| | Pilfer| Can obtain drop from enemy on adjacent node. Enemies already stolen cannot be stolen from again.| x1000| 40:00|-| Aura Chips#Weakening - | Weaken| Decreases enemy echelons damage within 2 node by 12%.#|||-| | Fighting Spirit - | Increases friendly echelons damage within 3 nodes by 6%.#|||-| | Lone Wolf - | Increases own echelon damage by 10% when there is no friendly echelons present within one node.#Steadfast |||- | | Defend| Increases own echelon evasion and armour by 100% and 50% respectively when standing engaging enemy on friendly node.*|||-| | Support| Friendly support units within 2 nodes will deal 20% more damage (HOC and Coalition)| x1000| 40:00|-| | Strength in Numbers| Increases damage of all units in echelon the more units there are in the echelon, max 15%.| x1000| 30:00|-| Squad-Buffing Chips#| Night Vision 1 - | Provides one extra vision during night battle.#|||-| | Night Vision 2 - | Eliminates night battle accuracy penalty by 100%.#Shadow Step |||- | | Phantom Stance| Action point won't be used for the first step each turn.#Self-Sufficient |||- | | Ample Fuel| Echelon can carry two extra supplies. |||-| | Frugal Mobilization| First battle after deployment will not consume ammo/rations and increase damage by 15%.| x1000| 40:00|} {{clr}}
=== Binary Infusion Impeller ===
This facility is used to exchange size, level, stats, and dummy-link or ''shiny'' status between Coalition units. Each process consume [[File:Item_Transfer_Catalyst.png|20px]]x50 transfer catalyst, which can be obtained through retiring Coalition units or buying them from Coalition shop. {{clr}}
== Capture ==
== Coalition Shop ==
[[File:Capture_Menu_Reward_Shop.jpg|thumb|right|Coalition shop.]]
Coalition shop can be accessed through [[Protocol_Assimilation#Capture|Capture menu]] by tapping the double arrow button on top-right. [[File:Item Dark Star Kernel.png|20px]][[File:Item Supernova Kernel.png|20px]] Dark Star and Hyper Star Kernel are used as this shop's currency. Both currency can be obtained by retiring ★1 and ★2/3 Coalition units respectively.
 
=== Hyper Star Kernel Shop ===
=== Dark Star Kernel Shop ===
 
{{clr}}
== Upgrading units ==
* For Coalition units dummy-linking method, please visit [[Guide:Factory_Menu#Coalition_Unit|Factory Menu]]
* For Coalition units enhancement method, please visit [[Guide:Factory_Menu#Coalition_Unit_2|Factory Menu]]
[[File:Coalition_Unit_Dummy_Link_And_Analyze.jpg|thumb|right|Dummy-linking Coalition unit.]]
[[File:Coalition_Unit_Enhance_Elite.jpg|thumb|right|Raising rarity (ringleader).]]
*They will appear in the dorm alongside Commander's avatar and visitor. (I hope they won't fight).
*The dorms they appear in depend on which echelon they're assigned to, similar to regular dolls.
*They 2 star and below units appear with their gun combat stance as they have no dormitory animation setand cannot interact with dorm furniture, whereas Ringleader units have dorm animationsand can interact with dorm furniture.
*Coalition units posses an affection bar similar to our T-Dolls and gain affection much similar to our T-Dolls (10000 base xp gained = +1 affection, not affected by XP contracts). They can lose affection just the same as well, whenever a coalition unit falls or is completely destroyed against regular enemies, they'll lose 10 points of affection whereas everyone else in that formation will lose 5. Coalition units also have different intervals when popping their hearts in the dorms.
**Like standard T-Dolls, you can also {{Icon|Oath Certificate}} Oath Ringleaders whenever their affection reaches 100 and can also benefit greatly from affection bonuses due to their higher base stats. ([[Destroyer/Assimilated|Destroyer]] having 930 base DMG will result in her getting +93 DMG at 140+ affection)
** Unlike standard T-Dolls, you cannot oath 2 star or lower units, but you can raise their affinity to 100 and receive the same affection bonuses as Ringleaders and regular T-Dolls.
{{clr}}
== SF Simulations Coalition Drills ==
[[File:Battle_Simulation_Sangvis_Cultivation.jpg|thumb|right]]
[[File:Coalition_Unit_Simulation_Echelon_Preparation.jpg|thumb|right]]
*There are [[Combat Simulation#Sangvis Cultivation|3 new simulations]] Commanders can run to further bolster their Coalition units' effectiveness. They all have a fixed cost of 3 simulation energyPotential Energy, and use a separate version from our normal sim energywhich is only used for Coalition Drills. They recharge ** Potential Energy will be fully recharged at the same rate of 1 energy every 2 hours00:00 Pacific Time. **Extra energy can be purchased from our trusty Kalina in her [[Shop#Items|shop]].
*The Simulations are always open, and can receive 3x gain bonuses on certain days.
**EXP Simulation Defense Training will get bonuses on Monday and Thursday.**Development Simulation Adjustment Exercise will get bonuses on Tuesday and Friday.**Data Simulation Decoding Practice will get bonuses on Wednesday and Saturday.
**Sundays give bonuses to all simulations.
**Additionally, S-Ranking the simulations will grant a 20% bonus to supply gain for any of the 3 simulations.
***Their skills can't be set to forced manual. Commanders might want to turn-off skill auto-activation when bringing specific dolls.
**Each simulations possess their own individual par time. Some simulations require a time limited clear of 23 seconds, whereas others are under 3 seconds. Staying under at least 20% the par time will result in the maximum resources gained for that respective Sim.
**EXP simulation*Defense Training, is used for gathering new Combat Reports Rapid Growth Disks which Commanders can give to increase their experience point points by 3000 per reportdisk. Upon completion you may get 10 ~ 12x reports Disks normally, 30 ~ 36x on bonus days.**Development simulation*Adjustment Exercise, is used for gathering Development Petri Dish which is used for increasing Coalition units' development levels (star/rarity). Upon completion, Commander may get 6 ~ 8x Dev MatsPetri Dishes, 18 ~ 22x on bonus days.**Data simulation*Decoding Practice, is the Simulation for gathering new Data chips Keycodes for our Coaliition units' active/passive skills. Upon completion, Commanders may get 70 ~ 84x Sim Data, 210 ~ 252x on bonus days. Note that Commanders don't get both types of data per mission, it'll be a 50/50 chance of that sim rewarding either the Basic or Advanced data chips.
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== Repair ==
[[File:Coalition_Unit_Repair.png|thumb|right|Out of date screenshot. Units no longer have a minimum repair time of 1hour.]]*Coalition units take up the same repair slot as regular T-DollDolls.
*They also share the same repair time mechanics, in that any further damage taken to the unit will increase their overall repair time and cost like Standard T-Dolls, as such their levels also contribute to their increased repair time and cost.
*Contrary to regular T-Dolls, performing emergency field repair will not double the resources cost.
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{{:Assimilable units}}
 
== Release Order ==
{| class="gf-table" style="text-align:center; width:100%"
! No.
! Banner
! Ringleader
! New Units
! Rerun Status
|-
| 1
| Area S09 SF Base & Outskirts<br><small>March 19th - April 16th 2020</small>
| {{enemy name|Scarecrow|boss}} & {{enemy name|Executioner|boss}}
| {{enemy name|Aegis}}
| ✓
|-
| 2
| Sector SP721 Command Center<br><small>April 16th - May 14th 2020</small>
| {{enemy name|Hunter|boss}}
| {{enemy name|Nemeum}} & {{enemy name|Manticore}}
| ✓
|-
| 3
| Sector SP914<br><small>May 14th - June 11th 2020</small>
| {{enemy name|Intruder|boss}}
| {{enemy name|Dinergate}} & {{enemy name|Tarantula}}
| ✓
|-
| 4
| Sector SP5NANO<br><small>June 11th - July 9th 2020</small>
| {{enemy name|Destroyer|boss}}
| {{enemy name|Guard (SWAP)}}
| ✓
|-
| 5
| Sector SPzh3000<br><small>July 9th - August 6th 2020</small>
| {{enemy name|Architect|boss}}
| {{enemy name|Ripper (SWAP)}}
| ✓
|-
| 6
| Sector SP24WR<br><small>August 6th - September 3rd 2020</small>
| {{enemy name|Ouroboros|boss}}
| {{enemy name|Vespid (SWAP)}}
| ✓
|-
| 7
| Sector SP-7C<br><small>September 3rd - October 1st 2020</small>
| {{enemy name|Alchemist|boss}}
| {{enemy name|Prowler (SWAP)}}
| ✓
|-
| 8
| Sector S05 - Anti-Air Command Center<br><small>October 1st - October 29th 2020</small>
| {{enemy name|Dreamer|boss}}
| {{enemy name|Dragoon (SWAP)}}
| ✓
|-
| 9
| Sector SP21 - Support Mainframe Center<br><small>October 29th - November 26th 2020</small>
| {{enemy name|Gager|boss}}
| {{enemy name|Goliath Factory}}
| ✓
|-
| 10
| Sector S02 - Scales of Justice<br><small>November 26th - December 24th 2020</small>
| {{enemy name|Judge|boss}}
| {{enemy name|Striker (SWAP)}}
| ✓
|-
| 11
| SF Core Terminus<br><small>December 24th - January 21st 2020</small>
| {{enemy name|Agent|boss}}
| {{enemy name|Aegis (SWAP)}}
|-
| 12
| Hurricane N2 Secret<br><small>February 4th - March 4th 2020</small>
| Adeline ({{enemy name|Nyto Black|boss}})
| -
|-
| 13
| Hurricane N7 Perimeter<br><small>April 1st - April 29th 2020</small>
| Alina ({{enemy name|Nyto White|boss}})
| -
|-
| 14
| Sector SPzh3000 - Naval Battle Platform<br><small>July 22nd - August 19th 2021</small>
| {{enemy name|Architect/Assimilated (Alt)|boss|alt=Architect Type NVW}}
| -
|-
| 15
| Sector SP914 - Nightmare Theater<br><small>November 11th - December 9th 2021</small>
| {{enemy name|Intruder/Assimilated (Alt)|boss|alt=Intruder Witch of the End}}
| {{enemy name|Jaeger (SWAP)}}
| ✓
|}
 
==Trivia==